i'm not sure you even play the same game. that range is almost point blank.
your points would make at guns the only good inf unit against anything better armored than a halftrack.
sorry but i cant take your post seriously. you're complaining about stuff you shouldn't lose to and stuff that german players have had to deal with since day one (6 man powerful mortar teams, 6 man mgs, not even being able to use pak because of 3 man squads).
m3 does not exist purely to attack mgs. ac does not exist purely to kill m3. mg42s can do damage to m3 and by the time you see t70 or anything better armored, you should have t2 and shrecks and/or pak to help you if you're not at t3.
soft counters still there and work. if not as numerous as vcoh. but the way tech and costs work, they dont have to be (no pop cap limit based on territory, meaning not every single unit has to have 2-4 soft counters))
LOL, what Ostheer SdKwf 222 AC purpose aside of killing clown cars? M5 doesn't exist at all. 222 can't kill anything that walk with legs, and it can't kill even T70 unless vet 3
I tried to spam SdKwf 222 AC like 4-5, swarm up a T70 like M10 swarming a single panther, but lose them all to a single T70
That's the retardness of "Hard Counters", and soft counters are not effective at all. Example, Hotchkiss. They soft counters EVERYTHING. While numbers are enough, they even rape Pershing.
I hope them giving us another upgrade version making them become PE ver. of SdKwf 222 AC. Then the game will be more fun, Ostheer can deal with Infantry with some real man weapons, not lol flame HT ROFL A MOVE AND YOU DIE