Satchel charge 1 shot garrison building (even Semois church) is ridiculous, now you need to know never put a MG into any buildings or Penal will one shot it whatever you do. One shot bunker is not necessary, they have the flame-thrower, even Airborne can't do that.
It would be quite cheesy a penal riding a clown car into your base and one shot the medic bunker.
I was planning to come here and write what FULL MADNESS was OPs soviet game. Gave up like after 10mins with literally 0 map control and went back playing Ostheer.
BTW, nice tactics there with Pios and PGrens and of course elite doctrine.
It's not good advice. All he is saying is "you have to stick together and have double the manpower in any engagement, while your opponent is always splitting up his units". Note how he has zero solutions for what to do as soviets when your opponent just blobs it up with grens or pios or PGs or assgrens (anything works)
If you build T1 you will never have as much manpower as the germans, yet you're supposed to bring more manpower to any engagement to win it. That's a pretty impossible equation.
We need more covers in Minsk, and please make Stalingrad less ugly. I know Stalingrad is a living hell so soldiers did fight in that living hell in WW2 so Relic just make a living hell map for eastern front, but please don't give the living hell feel to the player himself/herself, I have no ideas where is the cover, where is the impassable wall, where is the garrison able buildings, and where is where whatever. It just looks the fucking same in the whole map, ruins, ruins everywhere.
That is assuming soviets have a unit that is of similar power of rifles. Hint for you: they do not have one.
Unless you want to give ppsh cons ability to suppress for 20muni that BARs had.
Penals and Guards DO have that similar power of rifles. You just admitted you didn't play and talk shit here.