Yeah sorry for the lack of info, I wasn't quite sure where to begin.
I have a Radeon HD 7560D as the core of my A8 5600k APU. The setup is going to allow me to use a discrete gpu along with the AMD APU. The Box is a pretty standard HP Pavallion windows 8 computer. Is there a way to find specifically what size my box is? Sorry for my ignorance.
Profile of FestiveLongJohns
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Broadcast: https://www.twitch.tv/festivelongjohns
Steam: 76561197999607791
Nationality:
United States
Broadcast: https://www.twitch.tv/festivelongjohns
Steam: 76561197999607791
Nationality:
United States
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Post History of FestiveLongJohns
Thread: Power Supply 9 Jan 2014, 19:34 PM
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Thread: Power Supply 9 Jan 2014, 19:07 PM
Hello everyone! I recently purchased a new gpu to run alongside my current gpu, but I need a new power supply to run it. Does anyone have any idea how I can find a new one that will both fit inside my box as well as replacing it without damaging my computer or electrocuting myself? Any advice is helpful, thanks in advance! |
Thread: New commander taking the field9 Jan 2014, 19:03 PM
Hello and welcome! I highly recommend watching the top level streams. Many streamers have good insight into their strategies and being able to watch how they play first hand is invaluable. In: New Members |
Thread: Sunday Night Fights S05E08 recap30 Dec 2013, 23:01 PM
Very entertaining cast, thanks guys! In: News |
Thread: Countering Industry26 Dec 2013, 02:16 AM
Ostruppen Focus on making the most of the fuel to munis ability. I usually start with two pios and two ostruppen to utilize the extra starting manpower as efficiently as possible. Rush t2 asap. Then spam pgrens. Lots of them. The scatter nerf to moving vehicles acts as a massive buff to shrecks. I usually sit in T2 with shrecks, paks, and mgs until I have enough fuel for a panther. Just skip t3 entirely. The number of T34s that will be present will make P4s realitivly useless, and you wont be able to keep up in the fuel war as you will need your fuel to make munis for tellers and shrecks. Use your panther conservatively, only being aggressive when you have the advantage, and an mg and a pak to fall back on. This hard counters soviet industry. The extra munis allows you to utilize tellers and shrecks and your army will be much more versatile than your opponents. In: COH2 Gameplay |
Thread: Ostheer since new patch24 Dec 2013, 10:01 AM
I've been gone for more than a month now and just decided to visit this forum again to figure out if it might make sense to give COH2 another try. On that note, the response time on the unit commands is much improved. They trimmed down the animation time and it helps with having more control over your units. It feels much more sharp and makes microing much more satisfying. That alone improved the feel of the game a TON, and was by far my favorite change. I feel like the balance changes have been going in the right direction, and despite the game changing nature of some of the commanders, it does add an interesting element to the game. My biggest beef is that having only 3 commanders limits my opportunity to optimally counter my opponent. I think if more commanders are in line in the future, the number of commanders available to take into game needs to be increased. In: COH2 Balance |
Thread: Ostheer since new patch21 Dec 2013, 09:33 AM
I have been having success with an ostruppen strat posted on the strat forums. It focused on using the fuel to munis ability. I usually start with two pios and two ostruppen to utilize the extra starting manpower as efficiently as possible. You want to avoid conflict early and use your pios and ost to act as spotters for your mg and rush t2 asap. Then spam pgrens. Lots of them. they can hold their own against shocks and are great against vehicles. The scatter nerf to moving vehicles acts as a massive buff to shrecks. I usually sit in T2 with shrecks, paks, and mgs until I need to tech to deal with armor. By this point you should have enough fuel to go straight for a panther. This hard counters soviet industry. The extra munis allows you to utilize tellers and shrecks and your army will be much more versatile than your opponents. In fact with all the early shocks that show up I'm funding mgs and g43s are an excellent counter. Just jeep range with g43s and clean up with pgrens. In: COH2 Balance |
Thread: Down to the wire21 Dec 2013, 05:48 AM
Your opponent don't kwow the abilities of T34/85, no ram, no self repair, no tank capture. Every replay has the potential to be instructive. Sure its not an instructive replay as far as top level play is concerned, however, there is always something to learn from every match. I think this match shows that even when your down to your last breath you still have a chance. Also, you yourself pointed out the abilities of the T34/85 were not utilized correctly. That is instructive. So while yes this might not be a top tier replay, it is at least entertaining. To be honest I deserved to lose that game, I didn't tech quick enough, and I underestimated the strength of the T34/85. I learned from it. Every game is a lesson! In: Replays |
Thread: Down to the wire20 Dec 2013, 22:04 PM
Great game. This replay features: -Back and forth action. -All out baserape -Surviving an all out baserape to scrape back in the game -An amazing finish! I wont spoil it -No cheese commanders -An example of how to stay cool under pressure Let me know what you guys think! In: Replays |
Thread: Getting back on the horse19 Dec 2013, 18:34 PM
Haha I just noticed that! Well played, Relic, well played. Very subtle In: Strategy Desk |
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