Maxim imo need not a performance but harder spammable change, maybe slight price increase(260mp?), and/or a bit longer produce time(+10-15sec?) I think would be good the support teams(not the RUS only, all) can't capping points thing too, need testing...
The long range combat is good for me, i dont want win skirmish with frontal assaults on open terrain with SMG-s blob(PG, Ass Gren, ST, thompsons Para) vs rifles-carbines-lmg behind cover, simply NOT. The long range inf allways need use his cover, keep the range, so vulnerable the smoke grenades, smoke mortar/tank/arty-barrage while CQC specialist approach them. The LOS blocker/True sight system help the CQC units too. All Arty hurt better the immobile/less mobile long range infanry too. IF someone use his ASS gren/Shock Troops without Sprint/Smoke gren/True sight catch up, deserved the loss.
Only problem here with LMG is the critical mass/and FoTm damage. Rifle need 1 lmg slot, not 2, 2. is need for dedicated bazooka, and problem solved. Ober have über lmg yes, but this type inf is 400mp, with 50mp rfc, and late/end tier unit, who has ZERO chance vs vehicles. All Lmg need to be a FOTM accuracy decrease, and fast moving - LMG death ball, who can wipe in the reatreated units, no more.
Now FOTM accuracy multiplier on US lmg 1919 0.25, on BAR is 0.6, on Obers Lmg34 is 0.75. This numbers are the problem, not the normal standing dps...
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gladysmeyers
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Welcome our newest member, gladysmeyers
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Welcome our newest member, gladysmeyers
Most online: 4501 users on 26 Oct 2025, 01:00 AM
. After all, vs a not noob, not every inf units together moving player, Sturmtiger need 100+ inf kill for vet5, and it is i feel to much.
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