Fact is, game needs to be balanced for people who know how to play it reasonably well, that is a lot more then the top 200 and it definitely does not just include AT. I agree the stats are skewed but in 3v3 and 4v4 there is an inbalance and it does effect people who are good enough to legitimately complain about it.
This is where I think my point is a little misunderstood.
The game should definitely have balance changes that benefit people that reasonably understand game mechanics, which can be even the top 3000. The problem is that a lot of players that might be in that top 3000 may play a single faction and have a bad reaction to changes affecting that faction (Anything from the KT nerf to the B4 nerf ). They might knee jerk to many changes (again, the B4 nerf) which, while it was obviously overdue, definitely affectTed the majority of allied top 500-3000 players since that was a huge crutch they relied on.
The problem with CoH2s balance is the historically slow patch rate that let's OP things be OP for a while. At least in CS, when things like the AUG got stupid OP and people abused it to climb ranks, there wasn't any complaints because it was fixed in days, and "CT only" players, if that ever existed in CS, didn't have time for that to become the norm.
Basically, as long as people continue to play one faction/side more or less exclusively, any balance changes are going to piss them off, and in the top 500-3000 these players exist in fairly decent numbers. The game needs to be balanced to players that play all factions fairly equally, as only then are they players that reasonably understand the game mechanics.