I also would like to add that both SCs should cost less mp (30-45) and more fuel (+10 or +15) to stop spamming them without any impact on teching as now the soviet scout car spam (5 fuel/car) into T.34.85s is becoming the new meta
Also soviet T3 needs a cost reduction (-20 or -30 fuel) or deserves better AT options late-game, but Relic's next patch will focus on soviet late-game AT either so I'm waiting for awesome things
Also guards needs some sort of love 'cause ppl only get them to counter early T2, the lmg upgrade costs too much and 360mp for the squad 30/man (i know about merging but atm cons suck so much that ppl dont go for them as i saw) is too much to keep them in late-game without suffering mp bleed.