Profile of Con!
General Information
Broadcast: https://www.twitch.tv/conthestreamer
Youtube: www.youtube.com/user/ConTheStreamer
Steam: 76561198005647832
Nationality: United States
Timezone: America/New_York
Game Name: RtN.Alexander
Broadcast: https://www.twitch.tv/conthestreamer
Youtube: www.youtube.com/user/ConTheStreamer
Steam: 76561198005647832
Nationality: United States
Timezone: America/New_York
Game Name: RtN.Alexander
Signature
Playercard of RtN.Con | ||||||||||||||||||||
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Post History of Con!
Thread: con vs. cataclaw26 Jul 2013, 18:29 PM
A great game that shows that even when pinned the game is never over. In: Replays |
Thread: Con - Karny26 Jul 2013, 15:44 PM
Hey Karny, Looks like we are one of the few to get a 1on1 mentorship so that's cool. We should get a day where we can meet and watch replays and talk about stuff so post below what days are good for you. I was thinking of using Skype for talking and stuff (pretty sure we can use it to share screens if need be) the rest on steam. I will send you my Skype info through steam. Feel free to post any replays here at any time (If you do just send me a message on steam about it). if you have any questions or things your having problems with feel free to post here or contact me on steam. About me: Never played coh1 other then the demo a few times. during that time I was cutting my teeth in a little game called world in conflict, which has similar mechanics as this but set in a fictional ww3 setting. Played a lot of 1v1 got pretty good at the end sadly wasn't much people left playing. last few years or so I 've been drifting from game to game trying to find one that had the same great feel as wic. Got in to the coh2 beta stress test got hooked and have been improving ever since. Played in two coh2 tourneys so far, plan on playing in the new esl one. Got to the round of 8 in the ipkia tourney for NA and didn't make it past the first round in the tfn tourney. My plans for coh2 are to win a tourney and become the best player. In: Mentoring |
Thread: Conscripts and Grenadiers23 Jul 2013, 20:02 PM
My Special Rifle command's cost 200 mp and 40 fuel and my Support Weapon Kampanya's cost 240 mp 50 fuel not sure why yours cost more. In: COH2 Balance |
Thread: The Zeal of Red Snow: Siberian's aggressive Soviets23 Jul 2013, 16:41 PM
Ya looks like a solid build from which to use SRC from again. Haven't found a good one since the patch came out. In: Guides |
Thread: T-34/76 feels plain pathetic 23 Jul 2013, 14:28 PM
I usually don't see a ton of 10 minute p4's ( I can think of only one game where it happened on Moscow, but I was already behind in that game. I think it was a function of that more then anything. Not mention I walked right into the p4) mostly 13 min or so and even then I just get at nades and a zis till my su85 comes out. While as best as I can I try and keep my t-70 on the opposite side of the map of the p4/oswind although some times pathing sends it the wrong way. In: COH2 Balance |
Thread: T-34/76 feels plain pathetic 23 Jul 2013, 01:23 AM
I must be boss then I quite often go t3 get a t-70 and m5 and easily transition into su85's soon after Ostheer has tanks. Not to mention that a lot of the time (not always) t-70 just makes pgrens dance. Now I only ever get a t-34/76 after I have at least two su-85's out cause otherwise they are crap vs. p4's and cost too much to ever lose unlike t-70. In: COH2 Balance |
Thread: Mentor Program 2013 Mentor Signup21 Jul 2013, 19:48 PM
Steam Profile: Con 1-10 Your Skill Level: 8 Your Timezone in GMT: -4 Do You Require a Mic?: yes Russian/Ostheer or Both?: both Any Other Request: 1v1 only In: Mentoring |
Thread: Will COH2 get more 1v1 players ?18 Jul 2013, 13:47 PM
To answer the title; yea that's why minecraft failed so hard... I think most of you are thinking that this game is going to be supported like a normal release, whereas what I've heard from devs they seem to plan to provide support for this game for a while. Yes things are missing, are they working on it? yes. is it possible that something happens ands they don't end up providing support for as long as they planed or as well as we wish? possibly. Games grow because people grow it. Yes having certain features that currently don't exist help people to grow it, but at the end of the day this game will grow or die because of the people who play it and how they effect others. Not because we didn't have leaderboards 3 weeks after launch. In: COH2 Gameplay |
Thread: Jaeger Infantry Commander17 Jul 2013, 15:02 PM
Camo is better on pgrens then normal on grens. The idea, at least in theory, is you use the camo to hide your pgrens in cover so enemy's engage them at a closer range as well as the slight buff you get.(pgrens have a range of 30 while cons has a range of 35) While also making them harder to be picked off by sinpers. While g43's do tend to come a bit later then you would like with a gren heavy start I don't think having camo and g43's switched in cp value makes sense particularly because camo is debatably not worth it at 1 cp to begin with. In: COH2 Balance |
Thread: Competitive Gaming (eSports)17 Jul 2013, 14:47 PM
•What do you consider to be competitive gaming? Any game where two or more people play against each other in an attempt to achieve something. •What games have you considered to have played competitively? How involved did you get? How was your performance in these games? a little sc2 amateur and some tournaments in world in conflict with my clan. In both cases didn't get very far. •For games you don't play do you watch any vods or streams? If so which games? I no longer play sc2 but every once in a while I'll watch a tourney, mostly for the story lines not so much for the games themselves. •Have you ever been to an offline or in person competitive event? no •What do you believe makes a game competitive? That would be levels of distention like leaderboards and tournaments, as well as no one beat all strategy that both players have to use to win. At the end of the day it has to be fun and complex enough to engage players in a way to keep pushing themselves to beat, at least one other player. •Have you produced any content or organised any competitive events for any games? If not are you interested? I once ran a stream and YouTube channel for world in conflict for about 2 months or so. Am I interested in doing something with coh2? yes. Do I really have the time for it, to bring it to the quality I would want? no. •Who do you believe is instrumental in building a strong competitive community? People. It always comes down to people. Casters and events for producing interesting stories of people. Players having a personality showing they are more then screen names and are people. At the end of the day anyone can easily walk away from a game, but they can't easily walk away from a friend. The more you connect people, the more people who will want to join in. Tools are great and they can help make everything easier but at the end of the day tools only help us to connect to other people, they aren't the connections themselves. You can have great tools like leaderboards, chat rooms, and in-game viewing tools but if your not connecting people and telling stories it doesn't matter how many great tools you have cause you won't have many people for long. In: Lobby |
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Latest replays uploaded by Con!
Livestreams
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17 |
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