I've been trying to pass 1,400% eff. with the Kappa Howitzer and today I did it! All of the vehicle damage was against Panthers. I still lost the match but it was a close one on road to Cutoff vs. rank 400 OKW.
Just get it vision with pathfinders, beacons, riflemen flares, recon runs... USF has an insane amount of vision.
I dunno man. I would much rather see manpower invested into improving the veterancy system for infantry and vehicles but instead we will get an overhauled War SSpoils system which has no place in RTS IMO.
I agree with Inverse here. I think Relic should be definitely focusing on the performance of the game rather than adding anything new. Secondly they should prepare the game for esports by toning down the massive amounts of RNG involved (e.g plane crashes) alongside reaching out to esport companies and getting them on board to hype up COH2. The truth of the matter is that COH2 needs a real marketing push to get it noticed and where it needs to be.
COH2 and Esports in the same post is the best fantasy story I have read since The Hobbit.
I, for one, hope Relic lives up to the expectations they have set in the past and ruins the game to such a degree that I can finally uninstall it and go rock climbing more
Dear OP: Welcome to random auto-match. Feel free to add any competent players you come across in-game to your friends list and play in arranged teams and discontinue posting whine threads post-haste.
Its so you can get out and queue repair and then jump back in with one 3-4 sec glance. just hold shift and keep clicking till the repair symbol goes away and theyll get back in for you
Yeah I always shift-queue this order but sometimes you are halfway repaired (having given the order 10 seconds ago) somewhere not even that close to the frontlines and something like a Falshirmjaeger squad spawns next to the vehicle.
Even though you are really on top of your micro and hover over the tank immediately you must still wait 3 seconds while your crew gets melted since it's repairing.
When you disembark from a vehicle and hover your cursor over it while the crew is selected to re-crew it will show the repair icon. Perhaps it takes a while for the icon to switch to re-crew for balance reasons but it is very inconsistent and sometimes takes upwards of three or four seconds for the icon to switch.
I would like to see the amount of time it takes normalized IE: predictable, and preferably reduced since de-crewing already has its own delay.