Profile of What Doth Life?!
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Register Time: 12 Jun 2013, 05:44 AM
Residence:
 United States
Nationality:
 United States
Timezone: America/Los_Angeles
			
			
			
								
		Register Time: 12 Jun 2013, 05:44 AM
Residence:
 United StatesNationality:
 United StatesTimezone: America/Los_Angeles
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	Post History of What Doth Life?!
							Thread: Units stepping out of the capping circle9 Jun 2015, 02:52 AM
						 
						I am a dark and mysterious necromancer!  Please please PLEASE address this in the patch on the 23rd.  Simply reduce the distance it takes for units to snap to cover so they don't cling to bushes (which seem to ALWAYS be just outside of the territory) when they should be capturing territory.  In: COH2 Bugs  | 
							Thread: How to start PvP as an AI player?4 Jun 2015, 03:16 AM
						 
						I think you picked the right game mode in 3v3 to learn the ropes.  4v4 is just too big and 2v2 you are more likely to get rekt.  after you play 10 or 20 in 3v3 try some 2v2 and 1v1. Make sure to play as both Allies AND Axis though. IT will make both of your matchups stronger and you can switch factions when the search % is bad.  In: Lobby  | 
							Thread: New game mechanics you'd like to see?3 Jun 2015, 04:23 AM
						 
						Infantry not seeking cover while moving.  Only tightening their formation when stopping in cover. Hold-fire for all units. Penetration bonuses at vet 2 or 3 for light and medium vehicles. Auto-reinforce toggle on units a-la DOW2. Cp's and Vp's aren't physical objects that mess with pathing. Reduced HUD size and/or adjustable settings. Customizable hotkeys. Improved tacmap (too small, make a toggle to only be able to select your own units and have their icons display over any allies or enemies.) USF officers build progress displayed in the top right of the screen like other units being built. Same with tech buildings and battle phases for all factions. An option to rotate and/or lock turret in place on turreted tanks. Bulletin/DLC trade functionality. Even as basic as being able to give each other your loot without needing a complicated crafting system or anything yet, I have 5 of some commanders while friends have 0.  In: COH2 Gameplay  | 
							Thread: US Mortar Halftrack's vet ability1 Jun 2015, 02:33 AM
						 
						
 Yeah, it's an OK unit to counter players that are camping buildings but I'd rather just use nades or flamethrowers.  In: COH2 Gameplay  | 
							Thread: US Mortar Halftrack's vet ability1 Jun 2015, 01:56 AM
						 
						I have used two 5% accuracy bulletins for the USF mortar HT and it's still really lackluster.  spending that amount of resources early game when pack howi, m8 scott and priest do the job a lot better seems moot.  In: COH2 Gameplay  | 
							Thread: US Mortar Halftrack's vet ability1 Jun 2015, 00:57 AM
						 
						I haven't used it more than once or twice but I have heard that the vet ability is potent vs OKW HQ trucks.  In: COH2 Gameplay  | 
							Thread: Top US things to do27 May 2015, 03:16 AM
						 
						If you make it to California smoke some of our dank ass weed, drink some of our bitchin' beer and eat some of our godlike avocados.  Also pretty girls.  In: Lobby  | 
							Thread: Swearing26 May 2015, 20:35 PM
						 
						Counterpoint: How is it better since we can't swear?  In: Scrap Yard  | 
							Thread: Ostheer 250 mortar HT bug24 May 2015, 21:35 PM
						 
						I am too lazy to find the exact time in the match that the error occurs... free bug report after all    I have had this happen twice this week.  The HT gets stuck in place and will not fire, barrage or respond to any orders. I'm not sure how to re-create this bug but I think it has something to do with quickly canceling a barrage order because I've seen similar behavior from infantry mortars in the past. Cheers  In: COH2 Bugs  | 
							Thread: bugged mortar halftrack24 May 2015, 21:32 PM
						 
						As a reference for a bug post here is a match where the mortar HT gets stuck in place and cannot attack.  In: Replays  | 
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Latest replays uploaded by What Doth Life?!
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			Combined Arms Mech Assault vs Mines & Heavy Call-Insby: What Doth Life?! map: Road to Kharkov1-1,101 
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Livestreams
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  I have had this happen twice this week.