While this is a mostly good list of changes, a few of them make me say "wait what?"
Firstly, you've got the Penals, which while they needed a buff, will become the best CQC unit in the game for 270/90. That's a bit aggressive. That 90muni upgrade is just too much for a single button. My bet is that it'll normalize to just being a flamer upgrade for 60.
Ost changes seem decent, although it's basically just a "fix brummbar" patch for them. There's still a bunch that could be done, though.
OKW changes are just not that great. While I agree that Shreck blobs needed to go, they now have NO man-held AT solution. They also have the AT gun with the shortest range in the game. They're going to get rolled by basically any early vehicle play that's well micro'd. Personally, T2 or something needs to have a shreck squad similar to CoH1 PE's AT squad. MG change is great, though.
UKF changes seem decent, although the insta-unlocked self repair on the UC seems a bit strong, especially early game. I could easily see a new UC w/ flamer or Vickers K rush vs. no-AT OKW meta.
And no USF changes? So we're just keeping the current rifle-bar spam meta, then.
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