This is fundamental to the design of the faction, the amount of variation in your strategy you can have as OKW is much much smaller than you can with other factions (except Ostheer), meaning that it's easier to play right and win, but a soviet player who plays right will also win just as much.
What do you think about OKW should be changed? If you think they are so OP.
If it was up to me, i would re-design the faction around lots of automatic weapons, Panzer 4's and stugs.
Yes? OKW is fairly straight forward, this doesn't mean it's overpowered, just easier to pick up which is how all the factions should be.
I went toe-to-toe against players better than me, and i can tell because i have experience with soviets, and won.
OkW is op until about top ~25, where it's relatively balanced. But for lower levels? OKW is overpowered because you can achieve more with less skill and effort.
Not really, he has a higher win loss ratio with every other single faction he's played. OKW isn't nearly as OP as people hype it to be. It requires a buttload of micro at higher skill levels to because of the amount of infantry your microing all over the place.
It's arguably easier to get into than the other factions, but at high tier play each of the factions is equally difficult, with Ostheer probably edging out as the most.
No, i had a much easier time playing okw with little to to no experience.
I have an idea. What if allied players with their superior microing skills combined with unit preservation skills and superiour "know your enemy" (coming from that side) started to play the op okw? They would surely steamroll everyone. That's what I think would happen.
FFS, stop using this 960MP and 200MU bullshit theory at COH, it can be applied in other RTS but not COH.
You use 4000 MP of Ober cannot kill a single T70.
Frontal blob assault on HMG should never be able to succeed, period.
No it doesnt. The is2 was a heavy infantry support tank. you say reload as it was a minor issue but the fact was that the tiger could shoot out 4-5 times more shells then the is2. the is2 was
fairly inaccurate. That said the is2 could knock-out a tiger.
So my money would be firmly on the tiger. Now the soviets at the time really had some good TD's especially the su100. but the is2 was not one of them.
Now gameplay reasons is that the panther has simply shit dps and cannot penetrate the is2 reliability. Neither can the jacksons the tiger/tiger 2 but you can have 2 jacksons for each panther and overall the tiger is going to face 4 times more AT dps then the is2. the okw can compensate with shrek volks the ost cannot. That said the is2 has to much armour.