They don't need a fifth man. That said, I think their veterancy bonuses should be on-par with Allied infantry units. Riflemen have much better bonuses right now, and I'm not sure that should be the case.
I see. But you do realize that that is just a tad bit unfair that they can run around cloaked and recloak just in front of units even when in combat? If so, obers are expensive as well and come without their specialist weapons, perhaps we could implement some cloaking there too, for ambush purposes. After all, we want balance!
doesn't the partisan, fallshirmjager (with vet), and the stormtrooper all have the ability to stealth around the map unnoticed?
the commandos' main problem right now is mostly their insane dps.
tommies aren't sufficiently powerful without brens to fight, say, lmg obers. Brens are a solution to lategame manpower shortages and taking it away will result in tommies struggling against powerful infantry.
assuming the tommies get a reinforcement cost decrease, they wouldn't need to use lmg spam to defeat stuff like obers.
And really the only troops I can see giving tommies trouble are obers and falls, and those axis troops are suppose to be the best of the best. Tommies are around the level of grenadier individually, which is why I suggest a reinforcement cost of 30-32.
Overnerf? How? Removing gimmick like features isn't nerfing, it is centered around using common sense and a non biased look.
The nerfs are actually towing down the dps and the their cloaking capabilities in combat.
the commandos are "front loaded". Most of their vets are basically abilities like the smokes and their direct combat veterancy bonus is probably the weakest in the entire game.
it's like the commandos are already vet3 coming out of the glider and you're basically earning vet4 and 5.