Profile of Strummingbird
Post History of Strummingbird
Thread: Halftrack Riegel mine21 Jan 2014, 11:49 AM
They have a 100% chance to immobilize, and 100 less damage. In: COH2 Gameplay |
Thread: Sunday Night Fights Season 5 Fan Art Contest20 Jan 2014, 18:57 PM
Enter as often as you like, the more the merrier! Good to hear, ms-painting is turning out to be more enjoyable than playing the game itself ![]() ![]() No offense intended to Barton or OMGPOP of course ![]() In: News |
Thread: Worst Bulletin & Comander for each faction20 Jan 2014, 09:15 AM
Worst nazi commander, I think, is Jaeger Infatry- not because the abilities are bad per se, but rather because it's so similar to the superb Lightning War that it is rather redundant. Ambush Camo is fickle and rarely works, and the only advantage it has is that the howitzer shoot is superior to the rather pointless ostruppen rapid conscription ability. On the other hand the Tiger, at 9CP, is always very useful to have as an option. Worst Commie doctrine? Urban Defense, I think. Conscript support seems to my untrained eye to be similar to Jaeger Infantry- it's good, but Guard Rifle has all the important bits (i.e. PPSH and HtD) while trading the niche Rapid Conscription and Conscript Repair for the extremely useful Guards and the situationally useful Howitzer. The incendiary strike is useful, but doesn't have the raw power of the infamous IL2 strafe. Of course take all this with a grain of salt, as I don't have Urban Assault or Conscript support and there might be some incredibly potent strategy involving them. As for bulletins, worst is the Tiger Ace bulletin- because you shouldn't be using the damned thing in the first place. In: Lobby |
Thread: Rank your Soviet and German doctrines 20 Jan 2014, 08:12 AM
Commie: Guard motor coordination Guard Rifle Shock Rifle Counterattack Industry or Terror- not too sure how good Industry is now though Nazi: Elite Troops in all it's glory Joint Ops Spearhead Lightning War Mechanized or Ostrupp In: Lobby |
Thread: Sunday Night Fights Season 5 Fan Art Contest19 Jan 2014, 20:17 PM
No word on multiple submissions? Well I'll just put up another, slightly more SNF related picture for now: ![]() In: News |
Thread: Sunday Night Fights Season 5 Fan Art Contest19 Jan 2014, 16:42 PM
Here's something I came up with earlier: Memoirs from the Eastern Front ![]() May I ask if I can edit my submissions or submit more than one? In: News |
Thread: Why is IS2 so godly, and tiger is so shitty?19 Jan 2014, 08:37 AM
^ Fair enough, but late game nowadays is panther and tiger swarm. ZiS get one-shotted and SU-85s are made of cotton wool. And the call-in tanks get mauled. I'd say the problem isn't with the IS2 but with the Zis... some sort of AP round ability for both factions, after tier 3 or 4 for Soviets or tier 4 for Germans would be useful. Personally I haven't seen a Zis get one-shotted by anything other than artillery as well (discounting the Ace in all its idiotic glory)- it's a lot more resilient and retains vet a lot easier than the Pak, for sure. SU85s become really good with vet as well (I believe their reload goes down to something like 2 seconds). Seems like the Soviets and the Germans would probably prefer it if the stats on the IS2 and Tiger were switched, interestingly- the Soviets complain about a lack of anti-tank and the Germans a lack of anti-infantry, and the Tiger and IS2 have the exact opposite roles. In: COH2 Balance |
Thread: Why is IS2 so godly, and tiger is so shitty?19 Jan 2014, 08:04 AM
Your point is that the IS2 costs more and has lower HP. On the other hand it has more armor at 325, and other than the Pak43 the units with the highest penetration are the Panther and Pak 40 at 170. Your implication that the high armour of the IS2 is useless here: Since ost has so many high pen units SU might as well ignore the armor stat and focus on hps.is entirely incorrect, as these units have only a 52% chance of getting a damaging hit on the front. You also happened to miss the facts that the IS2 has higher penetration than the Tiger, lower rate of fire, larger AoE, higher damage, lower rear armor, appear in differetlnt doctrines, and appear in different factions, thus will counter different units and will face entirely different counters itself. My point? The two tanks serve two different roles for two different factions. Comparing the units head to head, stat-wise, is pointless. Best to see if the two units are worth their costs in their respective roles- for example, the IS2 serves admirably against the small squad sizes of the Germans and tier 3 tanks (maybe with the exception of kiting Stugs) while being inefficient against an opponent who took the opportunity to tech to Panthers while you waited for 9CPs. On the other hand the Tiger can cost-effectively take on heavy call-ins like the IS2 being cheaper and better in the anti-tank role while not being nearly as effective at clearing the map of Soviet infantry. Apples and oranges, really. In: COH2 Balance |
Thread: Is the STUG truly useless??19 Jan 2014, 07:09 AM
STUG is better than the P4 in frontal armor and Pen. If i dont go T4 ill go STUG with Pgrens dor AI if its a Guards doctrine. The StuG has the same frontal armor as the P-4. In: COH2 Balance |
Thread: Saying hi because i could use some serious help18 Jan 2014, 15:03 PM
So now im stuck either being bored on easy just to play a game i love or end up in a mental hospital over trying to beat standard mode. The AI can't beat straight conscript spam to call in, or grenadier spam to whatever you want- ostwind, brummbar, tiger, anything. For that matter the AI can't really beat much of anything, but that's the easiest and most straightforward way that I think of. In: New Members |
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Latest replays uploaded by Strummingbird
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Human wave tacticsby: Strummingbird map: Rzhev Winter3-1,310
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