Vet riflemen: give them a fuel cost, maybe 10. Vet ability for wher costs fuel so it makes sense to carry over that theme.
6 man weapon teams: don't change, they are fine. It would take away from the flavor of the soviet army.
Long ranger dps: perhaps some slight changes to mg dps, but I think diverting too much from the current system will revert gameplay to the nonsense that was pre- infantry patch combat mechanics. Use of cover needs to be rewarded, and short range units need to utilize cover in their approaches. Blobbing has already become a problem and should not be exacerbated by making blobs more effective at charging into fortified positions.
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#Steam AliasWL%Streak
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