in closed beta i was playing the game just fine with all settings on high (or even more) , but i tested the game yesterday and i was getting some lag, switching to the tactical map and during normal game my fps dropped significantly.
My pc is more than enough for this game (one year and half old):
MB Sabertooth 990fx, amd phenom II 955BE, sapphire 6850 1gb, 8gb ram 1600mhz kingston hyperx.
with the performance test in options in closed beta i was getting minimum of 30 fps (+-) and maximum of 70/80), now i get 1 fps minimum and less than 50fps maximum, with and average of 29/30.
So in my computer i noticed not and improvement but a drop on fps. I tried other gpu drivers but noticed no difference.
On the other hand i still dont like the tactical map, is far too small and more confusing that coh 1. i have been playing coh 1 recently again and i feel its still easier to play (to see units in screen and in map for example).
Profile of Mantley
General Information
Broadcast: https://www.twitch.tv/Mantley1982
Birthday: 1982-10-14
Nationality:
Portugal
Broadcast: https://www.twitch.tv/Mantley1982
Birthday: 1982-10-14
Nationality:
Portugal
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Post History of Mantley
Thread: CoH 2 Server Stress Test23 May 2013, 07:47 AM
In: Lobby |
Thread: is Vcoh still alive?30 Apr 2013, 10:40 AM
sorry for using this topic but.. anyone know when open beta starts? i know closed beta ends today but will have no chance to play today ![]() In: COH Central |
Thread: 2v2 penals and snipers28 Apr 2013, 22:16 PM
gg well played In: Replays |
Thread: 2v2 nice win, penal and snipers strategy28 Apr 2013, 22:15 PM
gg for both of us , well played, fast game In: Replays |
Thread: Cant scroll map with mouse down and right.26 Apr 2013, 15:50 PM
what happenned to me yesterday was the camera forcing to go down and i couldnt see what was going on in the middle of a fight, luckily alt+tab solved it In: COH2 Bugs |
Thread: DevM25 Apr 2013, 19:41 PM
Congratulations to DevM, i watched his replays since vcoh and he plays very good! just now i am seeing he is from my country lol.. Parabens DevM eheh viva a tuga xD In: Fan Clubs |
Thread: Soviet Tactics please Help25 Apr 2013, 11:13 AM
oh yeah im seeing ISU-152 in the customizer, but shock motor heavy tactis commander is locked. i am level 12 and playing almost just with soviets, just made 2 or 3 games with germans, and i already have another commander unlocked in germans lol. i need to be level 13 to unlock ISU152. i am getting better results by spamming conscripts in beginning, make mgs and mortars, then t70 and t34. I unlock IS2 through right side commander and special rifle building works best for me just to build at this stage. its easier to deal with early mid game by having more conscripts, thus better mobility in the field. In: COH2 Balance |
Thread: Soviet Tactics please Help24 Apr 2013, 13:35 PM
i dont have all in my mind but if you choose to build shock troops or guards, you are limited in the commander abilites you have further in the game, because one doctrine gives access to guards and another shock troops, so maybe its not the best way to look at things like, do i need guards or shock troops? for example the game i talked about yesterday could have resulted in a win for my side, just because there is a ability to offmap arty and with the commander i have chosen yesterday i didnt have any offmap arty, and man, that would be very very useful to deal with the infantry german blob (this map have some bridge chokepoints and great part of the battle is focused there). i have been watching replays from expert coh players, like devm, inverse, and such, RnP and Krebs shotcast and even them make mistakes like idle units, losing all squad due to not reatreat, etc). I have a feeling that the UI is a little messy, sometimes i cant even see my units on the screen and they are in my front lol, intense battles tend to confuse me a lot, in vCOH i didnt had this feeling at all, it was all fresh and clean. A question: how do you unlock ISU-152? i havent seen it in any commander. Is it from a new commander for high ranked players? In: COH2 Balance |
Thread: Soviet Tactics please Help24 Apr 2013, 09:52 AM
Topic updated with paragraphs now, sorry well in the heat of the battle i always seem to forget that little details like using molotov cocktails on conscripts, using smoke grenades, t34 ram ability and more.. well i thing thats normal considering the early stage the game is. Even since COH 1 my main problem seemed to be the late game, with strong early and mid game when in desperation or something i make wrong decisions or wrong units. Losing the game like yesterday can bring frustration since in the 30 minutes your always a step ahead, good flanking and good combined arms. i think russian tanks sucks right now, but i wasnt able to play or see ISU152 yet, elephants for example are uber strong. i Have made mortars too but german one seem to be stronger, as the AT guns too. MGs in the late game just dont seemed to supress vet german infantry, always died to fast :/ The comeback mechanism may have been the reason we lost the game, i dont know. My teammate made more damage than me but i received more XP, i dont know why lol. I still dont have defined if i like shock troops or guards better, i stil have to play some more games to find out.. Cheers xD In: COH2 Balance |
Thread: Soviet Tactics please Help24 Apr 2013, 09:26 AM
Hi guys! i am really enjoying playing coh2 closed beta, its a fun game (i played vCOH too for a long time), but yesterday i was in a 2vs2 on russians side, the map was pripyat river spring, we have made a good early and mid-game, holding lots of territory and 2 or 3 vps all the time. i thought that battle was impossible to lose but in like the 10 last minutes of the battle the germans owned us badly without chance to response(tanks, lots of inf and arty), they had just 50 vps and we had 400 or more, and in the end they hold all vps and won. I used a 4 to 5 conscript build, followed by a support weapons kampaeya, making mgs and mortars. then i made a t70 light tank which last till the end of the game with 27 kills, made t34, some ats.. the normal i guess. then i teched to mechanized armor and made su85 td, but in the last 10 to 15 minutes of the game i was a bit lost, in the need of some strong infantry and in desperation i made shock troops and lots of flame engineers, needless to say we good owned too lol. i admit i made some mistakes mainly because i dont know that well yet the ins and outs of russians commanders and their abilities. what do you guys suggest to a late game strong anti infantry? my late game with soviets just seem to suck badly, i dont have a good tactic yet.. hope you can help me ![]() thanks In: COH2 Balance |
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Latest replays uploaded by Mantley
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Kholodny Ferma 2vs2 - mgs mortar shock troops t34 isu152by: Mantley map: Kholodny Ferma Winter1-1,517 -
1-1,602 -
1-1,455
638062255535410939722965296427472745
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well in the heat of the battle i always seem to forget that little details like using molotov cocktails on conscripts, using smoke grenades, t34 ram ability and more.. well i thing thats normal considering the early stage the game is.
M4ntl3y