Defensive Doctrine
SLOT 1:Early Warning Systems (1CP)
Advanced systems in the form of warning flares and sWS receivers are available for use. Goliaths now available and can demolish enemy fortifications from a safe distance.
SLOT 2: Heavy Fortifications (2CP)
Sturmpioneers can construct Tank Traps, Flak Emplacements, and Trenches.
SLOT 3: For the Fatherland (2CP 50Ammo)
Infantry in friendly territory will receive a defensive buff and movement speed increase for the duration of the ability. Lasts 30 Seconds.
SLOT 4: Field Defenses (3CP)
Volksgrenadiers can build trenches, minefields, and bunkers.
SLOT 5: Sector Airstrike (10CP 250Ammo)
Stukas will automatically recon and attack enemy units in the designated area.
-
#Steam AliasWL%Streak
- 1.934244.793+28
- 2.489235.675+1
- 3.625365.631+4
- 4.711422.628-2
- 5.1523816.651+1
- 6.830145.851+3
- 7.49370.876+17
- 8.256101.717+10
- 9.24866.790+1
- 10.371126.746+2
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger