Defensive Doctrine
SLOT 1:Early Warning Systems (1CP)
Advanced systems in the form of warning flares and sWS receivers are available for use. Goliaths now available and can demolish enemy fortifications from a safe distance.
SLOT 2: Heavy Fortifications (2CP)
Sturmpioneers can construct Tank Traps, Flak Emplacements, and Trenches.
SLOT 3: For the Fatherland (2CP 50Ammo)
Infantry in friendly territory will receive a defensive buff and movement speed increase for the duration of the ability. Lasts 30 Seconds.
SLOT 4: Field Defenses (3CP)
Volksgrenadiers can build trenches, minefields, and bunkers.
SLOT 5: Sector Airstrike (10CP 250Ammo)
Stukas will automatically recon and attack enemy units in the designated area.
-
#Steam AliasWL%Streak
- 1.817139.855+5
- 2.47970.872+3
- 3.1084388.736+1
- 4.420217.659-1
- 5.424297.588-2
- 6.11730.796+4
- 7.377196.658+2
- 8.338121.736+6
- 9.12957.694+9
- 10.1346748.643-4
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger