It somehow worked in CoH1 to nerf pio spam, it could work for every type of infantry in CoH2 also, my idea is simple, nerf starts affecting squad when there's at least 2 other infantry units (type doesnt matter), in X radius from it, each other infantry unit increases stacking and increases chance to hit this squad by for example 5%, up to 5 stacks, so in very blobby way, one squad could get up to 25% received accuracy penalty (that's 7 squads).
I think this could be great option when current volks blob, PTRS, Zook spam meta is almost in every game
