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Thread: Why brits are so lame in 1v16 Sep 2015, 00:09 AM
and in Alpha "Assault" ability made your tommies throw nade spam for 60 secs, where have it gone ![]() In: COH2 Balance |
Thread: Game Crashed by hackers6 Sep 2015, 00:07 AM
true, drops everywhere, bugsplats everywhere, that's like a Relic's new meta In: Replays |
Thread: Why brits are so lame in 1v16 Sep 2015, 00:05 AM
british sniper actually have some cloaking uniform unlike other snipers and still sucks at camo'ing itself ![]() In: COH2 Balance |
Thread: Why brits are so lame in 1v15 Sep 2015, 22:46 PM
brits balanced vs snipers? ![]() USA at least can get fast M20, maybe jeep with doctrine, but what is most important, USA infantry reinforce is much lower In: COH2 Balance |
Thread: Why brits are so lame in 1v15 Sep 2015, 22:25 PM
One of the commanders has an AT Infantry Section you can call in for 300MP. That can help deter the 222 and Puma. i don't want pay2win commanders, i want something non doctrinal that can be used early, brits sniper isnt counter to 222 at all, and 6 pounder can be killed by anything In: COH2 Balance |
Thread: Why brits are so lame in 1v15 Sep 2015, 22:12 PM
vet 1 increases range in buildings (thats what description says) but when you vet up your vickers in building you'll get perma bonus, watch some reps, people got insane range with vickers ![]() In: COH2 Balance |
Thread: Why brits are so lame in 1v15 Sep 2015, 21:31 PM
they just simply don't have counter to early sniper or 222's and also their economy just asks to rage quit. I'll start with tommies, these guys are nothing better than grens which costs and reinforce at lower cost, 4 guys in squad means that sniper will wipe them in few seconds, had a game where my tommies just rushed sniper and before i reached him i lost 3 guys, nowadays a sniper start vs brits is a new meta. Vickers, for me it's the only good unit in early, getting 2 or 3 of those and secure some map, maybe they dont pin as good as other MG's but at vet one they gain range increase (says that in building but that's false, you just must get vet 1 being in building) also their reinforce is like 22 Bren carrier is like the worst unit the the game before they get flamer, i dont understand what relic was thinking with vet 1 self repair ability, it's completely impossible to vet up without getting any of the upgrades, one faust takes like 60% of HP, kinda hard to kill it with normal rifles but still if it gets fausted early then you must wait for god damn engineers to repair which is around 5-6 min British sniper is somehow bugged or this unit is retarded, their camo fucks up in yellow cover or something because i had one in yellow and got sniped, their camo is so lame comparing it to ostheer camo, you got revealed like 1 sec being out of cover, ost sniper has like 3 second or something Tanks - too late, too hard to get those thanks to british economy, none of these are somewhat versatile, good vs tanks and infantry, looks like only comet is viable but that's late game unit, brits really lack a light tank or some armored vehicle, AEC doesnt count because it's weak, it can barely kill puma Now why brits are so lame? when they're facing ostheer and they get sniper like one of the first units then we are nearly pushed back to base, getting tommies or bren is a waste of MP, they cant fight sniper, too much MP bleed and bren gets fausted early (ost has muni for faust at like 2 mins) but even tho, ostheer can get 222 before we get any AT which is impossible to counter with any unit except AT gun, i really had hope that bren LMG upgrade had AP rounds, sadly Relic wanted to give them some suppression fire, like it would be ever used. how i'd fix them - brits need cheaper infantry, and reinforce for sure, infantry in bren carrier must have option to fire out of it, like it is with M3, M5 types, i dont see a god damn reason why they wouldn't fire, what next brits need is AT rifles, at least weapon rack or simple tommie upgrade, brits really lack stuff to counter early vehicles. Bren carrier must get self repair instantly, not gained with vet and what i desire most - some light tank like Stuart In: COH2 Balance |
Thread: Designate command tank ability5 Sep 2015, 20:06 PM
IMO it's best to us it on hard tanks or the weakest one, AVRE, churchills In: COH2 Gameplay |
Thread: Balance Preview Update 09/04/20155 Sep 2015, 19:45 PM
well, why Brits economy hasnt changed? why tommies costs 280, reinf 35 and has literally no early counter to snipers? why tommies in bren carrier can't fire like other units can in M5's M3's? why bren carrier requires god damn vet 1 to self repair? this makes unit useless in early stages till some engies come. And for the last, why the hell brits don't have normal early vehicle or light tank like stuart? (AEC doesnt count, it's crap) In: Lobby |
Thread: Patch Preview: Normal Volks Grenade gone5 Sep 2015, 18:47 PM
volks with incendiary and grens with normal nades, sturmpios with bundles at vet replacing this shit stun nade they have In: COH2 Gameplay |
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