What I'm currently doing its a 3 cons start for map control and as a reserve for merging. Starting engineers capture a single strategic point then return to the base to build either T1 or T2.
I'm trying to integrate the Lend & Lease tactics to my game, to support the 2 penals after the 3 cons with some Dshks.
When do you choose the T70? I think I'm using a build so heavy on infantry that slows my teching to light vehicles.
My first semidecent match as a soviet (not a crubstomp for neither side). Lot's of back and forth with the OKW player.
The last 10 minutes of the match became a grinder for both of us.
Apart from asking general soviet advice I want to know how to use the Zis3 more efectively as in this match it only hit the Pumas like 3 times in like 30 minutes in what it's surely a mix of bad positioning and lots of things that obstruct vision. Not being able to counter his pumas efectively made me resort to more defensive tactics
I find the soviets are like no other faction I've played before. I don't know how they are supposed to work
The harder thing to come by are the conscripts. They are cheap but they can't hold their ground against anything even with veterancy. They feel like a support unit that moves between the gaps to ATnade tanks engines so that other units can finish them, molotovs take a lifetime to throw
I have to rely on call in infantry as the guards or the shocks
Support weapons for the most part do their job and have the numbers to stay in the fight for longer times or avoid wipes.
Zis3 on the other hand is a beast, same as the Sujkas as they can be used as AT guns or Arty.
The T70 is versatile, it can scout, can cap with vet1.
T34s are good but more efective in pairs. Su85 it's also a beast.
What's the mindset of this faction? Americans use their mobility and flexibility to disrupt german positioning. Ost is about positioning and specialization