Trying out the new ISU 152 against doble okw in Moscow.
A brutal engagement against our most hated faction.
So here is what we got
- Maxims can deal efficiently against volks, but they have a hard time against obers. Maxims win in a 1v1 engagement, but obers can tank a lot of supression. The vet1 skill is a must
- Having a hard time using the revamped volks, our oponents ressort to obers, lots of obers.
- Savior Zis-3
- While I have problems managing the ISU, due to the inexperience with the unit i work it out in the end. The beast killer saved our asses in more than one ocation.
- Guards vetted guards holding their ground with their hit the dirt are amazing. Just give them LOS so they can use their range at the fullest.
- jagdpanzers are less chessy
ISU vs double OKW
by
cochosgo
26th December 2017, 02:03 AM
- [00:13:30] SmierdzacyiGnijacyRusek:
- [00:13:34] SmierdzacyiGnijacyRusek:
- [00:13:37] SmierdzacyiGnijacyRusek:
- [00:13:39] SmierdzacyiGnijacyRusek:
- [01:02:12] ace4sure:
26 Dec 2017, 02:03 AM
#1

Posts: 301
26 Dec 2017, 15:52 PM
#2

Posts: 367
Trying out the new ISU 152 against doble okw in Moscow.
A brutal engagement against our most hated faction.
So here is what we got
- Maxims can deal efficiently against volks, but they have a hard time against obers. Maxims win in a 1v1 engagement, but obers can tank a lot of supression. The vet1 skill is a must
- Having a hard time using the revamped volks, our oponents ressort to obers, lots of obers.
- Savior Zis-3
- While I have problems managing the ISU, due to the inexperience with the unit i work it out in the end. The beast killer saved our asses in more than one ocation.
- Guards vetted guards holding their ground with their hit the dirt are amazing. Just give them LOS so they can use their range at the fullest.
- jagdpanzers are less chessy
ISU-152 Loaded AP against infantries?
27 Dec 2017, 01:08 AM
#3

Posts: 301
Sometimes lol
It survived in the end with 37+ infantry kills. Could've been more if I remembered to change the ammo type every time I faced another type of target, because that thing fought against both armor and infantry hordes
I think the AP/HE ammo icon should be changed to something more intuitive. Men of War uses a red tip HE shell, blue tip Ap shell
Now it is "glowing shell" and "glowing even more shell".
It survived in the end with 37+ infantry kills. Could've been more if I remembered to change the ammo type every time I faced another type of target, because that thing fought against both armor and infantry hordes
I think the AP/HE ammo icon should be changed to something more intuitive. Men of War uses a red tip HE shell, blue tip Ap shell
Now it is "glowing shell" and "glowing even more shell".
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