Just tested this in a match against a 'Hard' USF AI and it did nothing but spending all its manpower on creating massiv 100 men (220 with pop.cap-mods) squads.
I got a rare UKF commander after playing a game as the OKW yesterday, and I don't even own the UKF-DLC. Will things like this be fixed with the new system, and will I be able to trade this useless commander i favour of something else?
The only thing i could imagine (and would love to see) would be a kind of 'Foreign-Legion' for the axis with units from Italy, Vichy-France, Finland and maybe Romania. Would make for a nice and diverse faction.
Mhm, quite a lot of such posts have been around at /r/companyofheroes over the last couple of weeks.
Most people seem to be upset with the Axis having an almost identical unit-pool whilst the Allies can use three very different factions.
Even if Relic was to make a new faction I doubt it would be the Japanese since they fought in a completely different theatre of war.
Italians could work, but sadly they don't have a lot of heavy vehicles.
Either way, there's enough stuff for Relic to fix in this game before they should think of adding a new faction.
The problem isn't necessarily that the UKF is over-powered.
I would rather say that the Ostheer hasn't gotten a lot of love during the last patches and thus lacks any 'hard-counter' to the AEC, Bofor etc.
Yeah, sure, the problem could be solved by nerfing the Bofor and making the AEC more expensive. However that seems to be cheap patchwork compared to a (needed) real fix.
I'm not an expert on this, and I'm not claiming to have a solution for this. All I want to say is that I think the Ostheer needs some re-balancing, not the UKF.