The left guy is right that things can die quickly.......
But only by RNG tank wipes and indirect. Actual small arms fire barely does anything in this game. You can shoot at stuff point blank, and it takes a LONG time to die.
That's actually the problem with this game: indirect in general is OP as fuck, while small arms fire isn't scary at all in comparison.
Yeah, the gun on the flak base should be a paid upgrade. The fact that it's free has been idiotic since day 1 in my opinion. It's WAY too good at area denial. This problem is emphasized further in 1v1.
Yeah, this mortar is a bit game breaking. Every game has at least one USF player spamming mortars on the allied side(unless 1v1, ofc. Though I played 5 games and most of them were against USF mortars) The mortar is the reason why I stopped playing USF until it's fixed. It's just too ridiculously accurate and fast. Winning with it does not feel rewarding.....
It's funny how the allies are now the camping factions and axis is the one who is supposed to flank.