most changes are reasonable while some are just wtf/unclear.
-demos to secure flank ? mines will do it better (engine damage/suppression) and at a cheaper cost. demos will only be cool to trap building now. it's a huge blow to soviet.
- Molotov is bad, for its tech cost and throw speed. Tech cost is the same but molotov become more expensive. it's even less attractive now. Maybe ppl will tech it when they reach vet2 since it will finally become "viable" but i believe the throw speed should just be fixed from the start. Now cons scale a bit better thru veterancy (&moltov! haha) but will cost more and still won't be on par other maine line infantry.
-the whole point of partisan was the shock value. now they won't be good when spawned and won't perform any better on the long run. AT partisans may be doomed. AI partisan may still do ok to spawn > decap > mine and ambush whatever come to recap.
-not sure about kv-1 change. already not a meta commander, the change do bot exactly look like a buff. (each time i go kv1, my random mate is like "ewww kv-1")
-mother russia now only give a sprint on allied territory ? not sure if there is anything else but for 100 ammo there better be.
-always found obersoldaten strong (instant pin lmg lulz) so the price reduction... Even more for fallshirmjager, soviet shock troop cost 390 and are only good at close range but they cannot gap close anything without losing the fight (the only way to have them do something is wait behind a sightblocker). Yet you reduce the price of fallshirmjager which are super strong at all range (+, unlike partisans their value isn't all about spawning). i think they will overperform (their upgrade won't hold em back at all, unlike partisan).
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). Same for Aera denial: how to get dat one tommies martrix those fallshirmjagers and sneak behind mgs to throw dat flare on the pak wall? How are those dat red smoke & slow 25 pwnders supposed to do anything to avoid dis flanking pnzrgren to do his job ? For flare to be decent at something it need to have a bigger range OR to shot and land faster OR to deal extra damage against base building such as aggressiv (advanced) Battlegroup hq.