Without this USF would have zero counter to T0 MG42 for the first couple minutes of game play. Smoke and flank doesn't exist until fuel wall/unlock time has passed.
Same applies but to a lesser extent to OKW only difference is SPio's beat RE's at building clearance.
If they remove this then T0 MG's need to go with it.
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#Steam AliasWL%Streak
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- 8.401200.667+10
- 9.19565.750+8
- 10.199105.655+2