Without this USF would have zero counter to T0 MG42 for the first couple minutes of game play. Smoke and flank doesn't exist until fuel wall/unlock time has passed.
Same applies but to a lesser extent to OKW only difference is SPio's beat RE's at building clearance.
If they remove this then T0 MG's need to go with it.
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#Steam AliasWL%Streak
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- 3.882302.745+1
- 4.408214.656+3
- 5.303130.700-1
- 6.12857.692+8
- 7.366193.655+3
- 8.739448.623+3
- 9.505328.606+1
- 10.343135.718+8
Australia
cblanco ★
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VonManteuffel
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