Without this USF would have zero counter to T0 MG42 for the first couple minutes of game play. Smoke and flank doesn't exist until fuel wall/unlock time has passed.
Same applies but to a lesser extent to OKW only difference is SPio's beat RE's at building clearance.
If they remove this then T0 MG's need to go with it.
-
#Steam AliasWL%Streak
- 1.43965.871+3
- 2.5416.771+1
- 3.451155.744+3
- 4.718250.742+6
- 5.316120.725+1
- 6.322170.654+1
- 7.10551.673-3
- 8.675104.866-1
- 9.10929.790+10
- 10.19665.751+9