Without this USF would have zero counter to T0 MG42 for the first couple minutes of game play. Smoke and flank doesn't exist until fuel wall/unlock time has passed.
Same applies but to a lesser extent to OKW only difference is SPio's beat RE's at building clearance.
If they remove this then T0 MG's need to go with it.
-
#Steam AliasWL%Streak
- 1.20454.791+11
- 2.862293.746+12
- 3.44265.872+6
- 4.355192.649+3
- 5.851229.788+3
- 6.324122.726+5
- 7.951414.697-1
- 8.400315.559+4
- 9.690109.864+5
- 10.730443.622+5