I agree it needs help, but adding a cap ability isn't the way I'd go with it.
Its problems lie largely in the lack of mobility and fragility. For example I've found it to be a bit useless as a kubel counter simply because once the kubel loses about half or 3/4 health, it just reverses away to be repaired and the UC is too slow to chase. Meanwhile the damage the UC has taken simply can't be repaired until T2. Likewise it's never going to chase a sniper.
The fragility also makes the wasp a bit pointless, especially since the UC is simply deleted by any form of AT. The first sign you get of enemy AT is your UC blowing up.
The fuel cost being dropped was welcome, but it didn't address the issues the unit has really.
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