I need some specific advice about how to deal with brits, while there are some obvious mistakes (i didnt realise the at section was so good!) there are some areas i just dont know about. Firstly:
Mech or Med? And on what maps?
Is the P4 ever worth vs Brits?
Does the Brit AT gun ever miss? if so what is the chance?
Should i upgrades Obers to LMG or STG vs brits?
How do i counter the Croc? Particularly when its backed up by 2 AT guns?
Improving AoE suppression alone solves the anti-Volks-megablob problem.
However that won't solve the Grenadier yolo-riflenade issue.
Thus, we had to increase both the AoE suppression and the baseline suppression.
Even with the Yolo-epic-super maxims we have now Grens can still get off a cheeky rifle-nade. The thing is the maxim being a six-man crew can normally survive it. If you place the maxim in the open or in a crater they spread out and the rifle nade does fack all.
I don't think the rifle-nade is a problem, in fact I think it's nullified with proper maxim placement. Creating proper play and counter playzzzzzz
That was what our initial design looked like. To quote somebody from the official forums:
"[Maxim] from my testing like hot trash.... If we took cons, made them an MG but took away anything remotely useful we would have the current maxim's preformance"
This design will lead to an MG that is useless at holding any sort of territory. Long bursts means that any attempt to micro to keep targets down will make things worse for you.
Just put 5 Volks on top of one another, design a super-blob and murder the MG. Then either salvage the MG, or leave it there for your opponent to recap so that they bleed more MP.
Similarly, for OST forget about the mortar or combined arms. Just send a single 240MP Grenadier squad to riflenade the Maxim; no need to flank. Then, upgrade LMGs and murder all conscripts.
Given that we don't know when, and if ever, Conscripts enter scope, the Maxim should be able to perform as a suppression platform.
Could you not increase its area suppression? I know we run the risk of making it into an MG42 but an mg is and mg, and soviets need it.
I haven't had a chance to extensively test the maxim but from a design point of view I think the maxim should be good at suppressing troops but bad at pinning, and units should recover from the suppression quickly (provided there are no other sources of suppression). Maybe have base suppression low but give a bonus for the first shots that hit a 'new' squad?
That way the maxim can blunt attacks but not fend them off alone because unless you keep changing targets (micro intensive) 2 units can keep moving around the maxim to flank it.
I also think the long burst length helps improve consistency.
Captain Federov looked across the village ahead of him, hiding inside the huts were vile fascists, invaders of the Motherland ! And his job was to root them out and destroy every single one of them. He mobilized his men and prepared for the glorious battle ahead !
With all these people being denied participation in the tournament, is there any chance for late entry via replacing one of these players? I missed the initial sign up but if there are open spaces I would be willing to fill any of them and do any missed group matches or whatever.
I took a quick look at the results of the placement games and I think there will still be more than enough people to make up the 32 needed for the competition to take place.
Do bare in mind that i'm not an official tournament organiser and anything can happen