It's highly unusual that the CoH community has been without an official CM for 3+ months now. Despite its flaws, CoH2 has a higher player retention/average playtime than any other steam RTS game which is important when Sega calculate potential market profit from CoH2/CoH3 DLC.
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Exactly so.
From memory, when a Dev from War Thunder was interviewed some years back and was asked what he liked best about COH1, it was Relic's retention of the core playerbase (which this forum sought to also preserve). However, the THQ liquidation propelled Relic into an early release of COH2 (as you must know), even though SEGA gave Relic an additional 3 months before release.
In a nutshell, THQ had been propelling Relic for an even earlier release of COH2 prior to their bankruptcy, as part of an effort to save the THQ share price, but frankly, even with a delay of 3 months permitted by SEGA, COH2 was not ready for release.
And so SEGA squandered, innocently or not, the player base which Relic had built up, despite Relic's own disastrous attempts which defeated loyalty. e.g. 'Tales of Valor' units and the ToV sub-par addition to the COH1 campaigns.
'Trune' anybody?
