Hello, and I hope that you can help me further, I have a question consisting of several parts.
1.
I have already created certain research skills that should allow me or the user of the mod to access a certain unit tree, for example as in the Spearhead mod. Here comes the first question:
I have formulated the upgrade so that it has a requirement with required_player_upgrade that refers to the respective unit, and to ensure that the other 5 divisions are not selectable I inserted a condition that should prevent that fact... present _false. Is it possible to do it that way? and how can I make sure that only the selected division icon is still shown in the display?
2.
I have noticed that it is apparently not so easily possible to put the specific unit types on the same spawner place as e.g. Grenadiers_unit_a on spawner 11 and Grenadiers_unit_b on 11 so that if the respective unit is selected here a or b only the one that was selected is selectable.
https://imgur.com/a/KHt7kFA
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#Steam AliasWL%Streak
- 1.1472793.650+7
- 2.20554.792+12
- 3.1297453.741+1
- 4.323172.653+1
- 5.16376.682+1
- 6.594361.622+5
- 7.611389.611+9
- 8.703284.712+1
- 9.24261.799+2
- 10.13357.700+13
cblanco ★
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VonManteuffel
Heartless Jäger