What about Guards
I'd agree a mega counter-all blob of Guards is not best for balance, but atleast Guards have to pay 75 munitions to gain access to snare and you can get close to them to trade effectively with infantry.
In comparison, how do you approach a camoed Fall squad in cover? Light vehicles get snared if they try to reveal them / force them away and infantry can't effectively engage them at any range.
(Zook) Rangers, (Zook) Paratroopers, (Schreck) Panzergrenadiers
These are all AT specialists with incomparable dps compared to Falls. You invest allot of munitions, give up a large chunk of your AI and the possiblity to get AI upgrades.