If anything this is bad news because they'd just make a DoW3 but set in WW2.
There are three sector cover with bofor and you need to get rid of it before begin base rape
Thread: 2020 CoH 3 is becoming more real by every day15 May 2017, 21:17 PM
If anything this is bad news because they'd just make a DoW3 but set in WW2. There are three sector cover with bofor and you need to get rid of it before begin base rape In: Lobby |
Thread: Civilization on thier's way15 May 2017, 21:04 PM
So......evil In: Replays |
Thread: KingTiger + JagdTiger = Limited to only one like ACE15 May 2017, 21:01 PM
if OKW were pay to win then standalone player can call EFA pay to win faction too ![]() and fear not those heavy tank going to get fix soon no matter if some problem was map design itself. give your idea here https://www.coh2.org/topic/61106/teamgame-dominant-meta In: COH2 Balance |
Thread: Losing entire game and win just a minute of flank12 May 2017, 18:50 PM
been trying some strat fight for third VP alone to draw their attention and weaken enemy number for teammate while teammate fight for middle and their own VP ,even tho there's no "i've got double team lads fookin use your churchil" ![]() In: Replays |
Thread: M18 Hellcat12 May 2017, 06:20 AM
because it cost more money to make one. like artist and voice announcer that why we have.....The ability is ready In: COH2 Gameplay |
Thread: sturm pio long range dmg9 May 2017, 13:06 PM
just pretend that engineer and non upgrade RE are some what like major engineer are effective in combat as much as conscript at short range ,but they can't since getting close to automatic weapon unit is dead sentence for engineer except those unit are pinned i've used to think that all builder are rock paper shotgun to each other but since engineer also can't getting close to pioneer either but gladly they dont have medium range DPS that much. To consider Strumpioneer by cost i'd think they exactly mainline infantry but the problem where they usually get to key building first i'd think that was map design issue. In: COH2 Balance |
Thread: Why sgt44 are in fact mp40?9 May 2017, 03:53 AM
i dont know if i've get him right. but mp40 at medium range same STG medium rate of fire and STG rate of fire still same at all range just like BAR sound interesting slower but more accurate In: COH2 Gameplay |
Thread: Steppe short game but pretty fun7 May 2017, 15:31 PM
of course not like any other game i've won this one ![]() -double Ostheer on island -double Sniper -4-5 MG -double brumbar (one for me Feelsgudman) -and....major still being world fastest bring down FlakHQ. wonder why there is no complain from OKW player (Pak43 for Ost) yet In: Replays |
Thread: Teamgame dominant meta4 May 2017, 10:23 AM
as someone who get to the top 50 in 3v3 4v4 within a week after went back from 1v1 2v2 im gonna said ladder system in teamgame is pudding ![]() In: COH2 Balance |
Thread: KV2 camping behide obstacle3 May 2017, 21:11 PM
i haven't notice this before shame KV2 come nearly when the game almost end In: Replays |
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