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znynfuraxb93(xya)ubgznvy.pbz
Register Time: 17 Feb 2015, 17:36 PM
Last Visit Time: 12 Jun 2025, 14:40 PM
Steam: 76561198016005582
Timezone: UTC
Game Name: LimaOscarMike
about Recon Support Company i think if we able to bring Greyhound from revamp to use that would be great. for IR Pathfinder is it reasonable if this unit can upgrade 1 M1grand scope with ability that snipe 1 model and cause victim's squad to move in caution (propaganda effect) then cost it with long cooldown and for 900mp paradrop is it reasonable if we change this ability to sector ability that require you to cut enemy sector and secure it within .... second and if we able to do so a upgraded paratrooper will paradrop to that sector
If you ask me it's the other way around. I would say that mortar cover is an extremely underrated ability.
Even if you split them, though, that leaves you with one slot open; in that case what would the Commando Doctrine need that fits the theme?
that quite hard though the commander already fulfill with utillity ability. but what if replace mortar cover with standfast from Royal Engineer Regiment and instead Commando Regiment replace standfast with Passive ability like "Stay frosty" (Conscript hit the dirt) that allow both Commando and Infantry section to use hit the dirt but this time with hold fire and provide with ambush bonus once engage
Or call in valentine with gilder which need to perform better somehow
i've attemp to play ost tier 4 but failed due to how i am not know jack shit about playing ostheer in a first place
but from my point of view i saw riflemen have to be babysit by RE once they pushing the MG while the old one you can make any riflemen flank from any direction as you want and still have smoke and this make how USF advanced look more predicable than before