3 second tick is a welcome change for me.
I think Relic made a educated move here and figured out pretty early that super heavies were not going to be a part of the game due to the Med Theatre = Make games shorter so we dont feel like there is something missing in that super late game
I also think that it raises the skill ceiling considerably - CoH2 was all about securing fuel within the first 10-15 minutes. Players will now have to more actively take into consideration ticket bleed.
It also goes a long way to combating the absolute cancer that was the Axis mid game turtle on 1 VP until you can call in the Heavies and blap infantry
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#Steam AliasWL%Streak
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