I have been trying the puma aimed shot to stun crew and strum tiger blast to take out tanks its quite fun although you will need atleast 2 raketns to cover your retreats and some HMGs its pretty satisfying when its pulled off.
i have been playing 2v2 mostly so its kinda of working out somehow
Does anybody have a good build order for this, i currently go like this ( i sacrifice 2 volks shreck squad as i get early Puma and raketn so i save about 180 munitons enough for atleast 4 aim shots)
SP>Kubel>Raketn(sov)/volks(us)>HMG>mechanzied qtrs + raketn/volks> Puma >HMG>defensive mines>flak HQ > obers > obers > long wait for Strum tiger
Profile of ImSkemo
General Information
Last Visit Time: 27 Oct 2019, 18:37 PM
Broadcast: https://www.twitch.tv/ImSkemo
Residence: India
Nationality: India
Game Name: ImSkemo
Last Visit Time: 27 Oct 2019, 18:37 PM
Broadcast: https://www.twitch.tv/ImSkemo
Residence: India
Nationality: India
Game Name: ImSkemo
Signature
Post History of ImSkemo
Thread: StrumTiger + Puma aimshot combo4 Nov 2014, 03:12 AM
In: OKW Strategies |
Thread: (Rifle Company) Vet bar spam + m203 Nov 2014, 05:54 AM
try to mix 2-3 flamethrowes with the riflemen in urban map like faymonville / lagleize you will have a good laugh Yeah rifle flamers explode too often to be effective am I the only one with a bad RNG for rifle flamers?? In: OKW Strategies |
Thread: Help with a good BAR build for 1v13 Nov 2014, 04:56 AM
I'll check it out but I am very afraid of rifle flamers as they seem to explode wiping squad too often compared to penals or pioneers... Only get 1 flamer if I see a lot of garrisons |
Thread: Double Pak432 Nov 2014, 19:25 PM
Again a nice game with some random units just watched it live Romeo had a interesting 3 RE opening i dont think it worked out well for him, i thought he is going to put BAR on RE and use volley fire In: Replays |
Thread: Hello White Phosphorus smoke barrages2 Nov 2014, 18:08 PM
I have never lost as US in this map so far may be this is bad for OKW im not sure, may this has a lot of Cqbs you guys did try hard early but i think you made one too many raketns In: Replays |
Thread: VIPUKS v Fortune Kholodny Ferma2 Nov 2014, 18:04 PM
I thought this was a gg wp, but my opponent disagreed. In: Replays |
Thread: Hello White Phosphorus smoke barrages2 Nov 2014, 15:13 PM
A good lesson to opponents of importance of garrisoning bulding early game. In: Replays |
Thread: (Rifle Company) Vet bar spam + m202 Nov 2014, 13:24 PM
Ok maybe mines are not 'everywhere', but certainly there are usually about 2-3 bar squads by then + Lt squad & M20. raketns are extremely effective dont send it in same place as shreck volks send it along with strummis so when M20 chases them you have raketn cover if you have a kubel still alive send near shreck volks to bait M20. I play US mostly and the things that hard to counter if i go M20 vs okw is a AAHT ( post patch it seems to eat rifle man in seconds extremely effective) as US will have no AT capabilities at that time so you will have a window of about 2 mins before US can field some effective AT. In: OKW Strategies |
Thread: Dealing with OKW as US in 1v1?2 Nov 2014, 05:50 AM
I feel your pain, man. This is literally me every game against OKW as US Forces. I got into 1v1 recently, and I have won all my games against Ostheer, no matter the rank or strategy of the enemy player. Sadly, as soon as I load into a game against an OKW, I lose, it takes me a long time to lose, but I always lose in the end. They claim that OKW takes a long time to collect resources, but they have such effective units to take the whole map away from your rifleman army early game. I have tried using M1919s with my Rifles, but the OKW infantry still dominates me (Especially those grenades the OKW infantry have that can wipe a rifleman squad if you aren't careful.) I usually build 4 rifles, skip ambulance, get a Lt., then a Cpt., and lastly a Stuart. By this point I am replacing my lost riflemen and giving them Bazookas or M1919s. It seems like Maj. is out of reach at that point. I lose my Stuart to a puma or a shrek blob. I have tried various tactics, but it always comes down to the same result. I can keep a game going for a long time with my geared up riflemen, but it's merely a waste of time. You need to work on your build order mate watch some replays of pros. Try this build for early map control vs OKW, choose Rifle company, get 2 RF + 1vet callin RF(handy against those Kubel) and get to fuel point and guard it, build FP with REs if you have to. get LT out and now based on your map control decide on calling M20 or holding back for M15 by doing this you are forcing him to get puma out. if you give him even 1 fuel point you will see a puma in under 6-7 mins so get your zooks researched asap. i prefer M20 against OKW as the mines will kill puma in one hit plus you get early map control and for M15s cost you can research both BAR and zooks and keep calling in vet RFs. watch out for AAHTs they are pain to deal with if you go this route. after this get to major if you have upper hand. if you dont you have lost the match as the next thing you will see is a luchs and its hard to deal with in this build order. |
Thread: Mech commander returns resources from stolen vehicles1 Nov 2014, 16:07 PM
yup 100% fuel all time every time so far.. i havent traded big vehicles so far i have done M15 and M20 and dodge. i get back all fuel. interesting ability when you want that extra jackson you can trade in the sherman, although i never get time to use it in late game. |
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Latest replays uploaded by ImSkemo
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VS[KBB]LuckyStrikeMan[GER] ASKY philippe.vacelet U-Fightermanuelyebenesmarull Ahab187 ImSkemo B90Balanced 4v4 in recent S-minefield mapby: ImSkemo map: Vielsam1-617
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