This thread is amazing! I love all of this! It's like being in a noob 4v4 game in which they call GG after losing kubel to poor micro.
Where ppl can't see past one mistake and just man up and keep fighting.
Instead everybody complains and acts like everything is in their favourite factions favour. ALL THE RNG IS AGAINST ME, SHERMANS ONE SHOTS EVERY GREN, RIFLE NADES MYYYGOOOOD......
PPL there is a thing called RNG, luck, human mistakes...
IMO this patch has made the game more interesting, and the mg42 is good as it is now.
The problem for me is when you play USF and you are having a hard time, you just wish you had other options. You think, "I sure wish i could also build a mortar or a sniper or even a mg". So you kinda get sucked into a repetitive opening. Which is boring especially when you are on a losing streak.
It's just sad that we have to say: "Well just learn to flank" or "Make it all more expensive".
Conclusion(imo): Bad USF faction design
