I just want to give you heads up, that i might not make it in time, because I'm at my parents house and i would need to go pick up my pc. But i have some things to do in between. I do try to make it, but if anything, then I'm sorry.
In vCoH ( i know i know ), the MG42 was in a perfect position, i recently played a few games and they just felt like a true unit that counters blobbing but was very weak vs flanking. Microing your mg42 was awarded highly there, but in CoH2 the MG42 only awards you when you retreat it on time.
Rifles with flamers are lamers. Managed to keep myself in the game and preserve enough units to hold the VP's, cause i was down to 10. I didn't do so well with vehicles this game, had my attention on infantry mostly. Veterancy everywhere!
Yea, mapping isn't easy, you can do the basic design by putting down splines of road and wall and buildings, but the map will only look good if you have experience with the eyecandy. I always found OnkleSam's maps to be a very high standard when it came to quality. I've tried to make good maps for CoH2, but as it's so time consuming i rarely do any anymore. I had alot of maps for vcoh tho.