Fin(n)essing?The Finns seem pretty strong...I never realised Juan Stretched Neck was a Finn...
Hahha, yeah, im trying to get Juan across our border, so he's not officially fin yet

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Thread: League of Heroes Roster4 Jul 2015, 16:26 PM
Hahha, yeah, im trying to get Juan across our border, so he's not officially fin yet ![]() In: News |
Thread: League of Heroes Roster4 Jul 2015, 16:25 PM
Allright, Well im pretty sure if there comes crash early, ofc its rematch In: News |
Thread: League of Heroes Roster4 Jul 2015, 16:04 PM
My god poland got good group ![]() In: News |
Thread: League of Heroes - Registration Topic29 Jun 2015, 21:32 PM
Everyone will advance warning. Follow the news. okay... well, get few days alert before anything specific happens. So we all are aware when games are, days before they start. In: Events Central |
Thread: League of Heroes - Registration Topic29 Jun 2015, 00:40 AM
We would mainly go for weekends, probaly most guys online, also evening time if weeks.im not sure about the timelines, but for example if here in Finland its 8 pm, its around 6-7 pm in middle/west europe ? so that would be nice time for us. In: Events Central |
Thread: vs price and redwings22 Jun 2015, 15:46 PM
obers, best counter for snipers ![]() Anyways, was good game, price was bit unlucky with katysha, that could have been killer for me. In: Replays |
Thread: The League of Heroes by Maza and Project Electronic Mushroom22 Jun 2015, 12:01 PM
wow rly ?as usf, assault engineers with flames or rifles with flamers usually rolls the map, axis mgs are so screwed, bcoz so easy to flank, also mortars are easy to flank, lots of sight cover. if u go with maxims, 2 of ur opponents starts spamming mortars, you should have won game already. Try to counter katysha for ostheer mortars. And yes, bit harder to move around the map, unlike in steppes. But u got excellent sight covers, helps a lot to get away with tank/attack unnoticed. But the real balance issue is usually greencover areas and choke points. not that u dont like the map. For example sittard and pavlov are unbalanced(pavlov would be cool if not that free fuel) city 17 was unbalanced until they balanced it. Angermuende is urban map. harder to manouver, but easier hide. thats not unbalance thing. Just sayin ![]() In: News |
Thread: The League of Heroes by Maza and Project Electronic Mushroom21 Jun 2015, 23:48 PM
Btw like a lot this type of tournament, but gotta say i agree with jadame about maps. pavlov and sittard definetly cant be part of tournament. Also imo there needs to be in 3v3 1 axis and 1 allies and same in 4v4 for both teams. and if tie , then maybe 3rd game ? Ps. angermuende has nothing to do with bad balance. i play 3v3 axis/allies, never need to veto it with both factions. axis has flames and indirect fire for that ''unbalanced'' cutoff point. and so does allieds. u just need to adapt with map, id prefer maxims in that map, not SC spam. so its not that map is unbalanced, its prolly best 3v3 map in game, with all factions. (well 3x okw might struggle, but thats ur choice if u play with that) just my opinion, but i think that saying that map is unbalanced, is just simply some1 doesnt like the map. dont see any greencover unbalanced areas in that map. In: News |
Thread: The League of Heroes by Maza and Project Electronic Mushroom21 Jun 2015, 20:35 PM
Heyyy, where do i get more information about schedules etc and how they are made up ? u decide them or we make them up with opponent ? we have guys at different time zones, so it would be important to know schedule like week before game is ? thx ! In: News |
Thread: League of Heroes - Registration Topic21 Jun 2015, 20:23 PM
1. Ninja Squad [NS] 2. Finland ![]() 3. TüMe ![]() YGNOW ![]() 1nc ![]() RSA-P@NTH3r ![]() David Pi ![]() SeveredShaggy ![]() Sir Alexander ![]() Juan El Stretchy Neck ![]() HONOR ![]() CrossFire ![]() Sgt.Legend ![]() Ladylami ![]() bad ![]() cruzz ![]() 4. https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcQZu0a0BNo-6JoVF9KF0avoDaBM5RBu4vUbEocGRl6o7CCNyaUunp8aTgo 5. [NS] TüMe (76561197993424783) In: Events Central |
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