Looks like this thread has taken a turn. It's not going to be a discussion, but instead everyone showing of their ego and talking about how everyone else is worthless.
I approve Keepo

Posts: 2070
Axis doesn't have the best AT options in the game
Thread: WW2 Documents, Myths and Facts18 Mar 2015, 20:35 PM
Looks like this thread has taken a turn. It's not going to be a discussion, but instead everyone showing of their ego and talking about how everyone else is worthless. In: The Library |
Thread: Soviet Industry in Team Games18 Mar 2015, 17:45 PM
i go two penals and an m3. you will have weak early game so try to do as much damage as possible. use your engies to build caches to get cps fast. try to get around 1000 manpower before activating industry. Try to get your t34 out between 7-9 minutes. it is important not to lose your first two t34s. Use them for aggressive maneuvering but play carefully. Try to build 5-6 t34s and use them to flank enemies or to crush people (they have excellent crush). late game is a little tricky. You can build KV2 and try to support your teammates, or you can rely on t34s. T34s should be used for wide flanks on heavy tanks like tigers and king tigers. Make sure you have teammates supporting you and distracting the enemy. If you go solo into a tiger + paks + schrecks, you are going to lose the game. Overall, it is a good commander but is suffering from manpower bleed and okw schrecks. Another note: spam the repair station with your engineers. Since you will have a lot of munitions, build 4-7 repair stations. THese repair your tanks very fast and it helps out your team. |
Thread: Schwerer so broken, will it be fixed in the upcoming patch?15 Mar 2015, 05:47 AM
4v4 allies easier to play?? ahhahahaha In: COH2 Gameplay |
Thread: OKW manpower penalty?2 Mar 2015, 00:49 AM
Good idea. Considering that current OKW troops are very strong with vet. THis could be a good idea In: COH2 Balance |
Thread: In Game Store???26 Feb 2015, 19:13 PM
strong casual player base gives you a strong competitive base not because they are dependant on each other but because you just have a big player base. i agree. I think the online store would not add more players to the playerbase. Maybe Sega and Relic know that adding new players will be difficult to do In: Lobby |
Thread: Should we see recovery vehicles in CoH2?26 Feb 2015, 19:11 PM
It could be great for OKW. i think it matches the faction well In: COH2 Gameplay |
Thread: Nerf Greyhound Canister Shot26 Feb 2015, 19:07 PM
yeah it should be nerfed. it is very imbalanced abiilty. The main gun could be buffed. The canister shot is a squad wiping machine. In: COH2 Balance |
Thread: In Game Store???26 Feb 2015, 19:05 PM
hmmmm this may or may not be a good idea... In: Lobby |
Thread: Website Deleting Playercard Info26 Feb 2015, 18:56 PM
thanks flame! In: Site Feedback |
Thread: Website Deleting Playercard Info25 Feb 2015, 02:08 AM
Hello, I have noticed that the playercard feature deletes your older games. Is this intended? In: Site Feedback |
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