
Profile of NinjaWJ
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Axis doesn't have the best AT options in the game
Post History of NinjaWJ
Thread: Where it is COH2?7 Nov 2014, 22:20 PM
HOLY SHIT!! IT IS YOU!! THE GODS OF 4V4!! I BOW DOWN TO YOU MASTER!!! In: COH2 Balance |
Thread: How to fix ISU-152 and JagdTiger7 Nov 2014, 22:08 PM
Well all you guys are proposing are hypothetical 1v1 scenarios, i am sure in actual combat, it aint just a 1v1 tank slugfest. plus the IS2 isn't really a tank killer, it was meant to be a breakthrough tank that fired high explosive rounds that destroyed bunkers, fortifications, emplacements, etc. So all this talk about which tank would pwn each other does not belong on this topic. In: COH2 Balance |
Thread: Strongest 1v1 Faction this Patch (October 2014)7 Nov 2014, 22:05 PM
According to Legends' data, Axis have better winrates in 2v2 In: COH2 Balance |
Thread: How to fix ISU-152 and JagdTiger7 Nov 2014, 20:31 PM
All good comments, but there is nothing a good team can't beat ! That is true, of course good teamwork and communication is essential to good strategic play. Coming form a fun factor prospective though, these units create frustrating experiences for the receiving opponent. These units offer fairly low-risk to the user who calls them in. In: COH2 Balance |
Thread: Axis Comebacks7 Nov 2014, 19:18 PM
LOL i watched that game ![]() In: COH2 Balance |
Thread: Strongest 1v1 Faction this Patch (October 2014)7 Nov 2014, 18:12 PM
thread derailed. In: COH2 Balance |
Thread: How to fix ISU-152 and JagdTiger7 Nov 2014, 17:57 PM
Just make the Jagdtiger not able to shoot through walls... and perhaps lower the aoe of the ISU or decrease the ISU range In: COH2 Balance |
Thread: Does anyone have hope?7 Nov 2014, 07:26 AM
In: COH2 Balance |
Thread: Does anyone have hope?7 Nov 2014, 06:10 AM
No, screenshot @ signature showing why. lol... which only happens once in a blue moon In: COH2 Balance |
Thread: Poll: Do Soviets need a major faction redesign?7 Nov 2014, 03:05 AM
I believe the t34/85 callin has 800 health and *slightly* more armor than the regular t34. I guess i can mod about a T34/85 that is available after all tiers are built, and only has t34/85 gun stats (i guess for personal observation on how a scenario like that can play out). Yeah it might hurt the T34/76 so changes could be made. THe ideal situation would be to replace al T34/76 with the T34/85 and the T34/76 would either be a call-in unit or something like that. I truly believe if the T34/85 be nondoc, then things would be a lot better for the Soviet Union. SOme doctrines without call-in tanks would actually be playable because you could still use the T34/85 as your main tank. Although that makes SU85 redundant.. but i still think it would be okay. In: COH2 Balance |
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Latest replays uploaded by NinjaWJ
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VS
Morice
Joe15555 #Amalgamation
~TAB~ NinjaWJ
Godseyeview
ayy lmao
kamagayaryou2000
Harry Potter
hendrikjd
This is how you Windustryby: NinjaWJ map: La Gleize1-909 -
VS
[5.SS Relic Division]WJ
CynicalShadow
Morice
Joe15555 #Amalgamation
Dynames
Bomber
Naxsus
sa7204
Axis are OP in 4v4by: NinjaWJ map: Lazenrath Ambush1-1,122 -
VS
BIH_Kirov_QC
Joe15555 #Amalgamation
Morice
WJ
Patent Pending [CAN]
[TTT]-dejost
l Goebbel Woebbels -
tethuya
10-20-14 Le Gleize Good Teamworkby: NinjaWJ map: La Gleize1-857 -
VS
ILikeTheWayYouMove
StC-DocSchnogge
StC-urb1
StC-sakul
-(TBS)-WeSDF
-(TBS)-Mittens
ManxMarriner
WJ
Getting Owned by Army of Tanksby: NinjaWJ map: Vielsam1-747 -
VS
WJ
Appleseed
Imagelessbean
Bartolomaeus Bart
Black Dynamite
Black Jesus
ScooterEmuActual
ScooterCatActual
4v4 Axis Tearsby: NinjaWJ map: Lazenrath Ambush1-984 -
VS
BIH_Kirov_QC
WJ
QueenRatchet123
~TAB~ van Voort
:::ASP73 [TR]:::
Voodoomeister
SynCo BossAura
AnalBombardir
Gaming With the COH2.org Community: Van Voort and QueenRatchby: NinjaWJ map: La Gleize3-1,186
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