2 big things stood out
Volk Grenades. Significantly different with a timer...you can actually dodge them now. They were slightly less useful than regular grenades, but there were few buildings on this map and not a lot of cover camping.
This compeled me to build infantry that wasn't volks.
Forward retreat point Is this supposed to make me pay extra to reinforce nearby? I didn't notice the difference. I was watching my manpower as i pressed r for my units didn't seem to make me pay more than 40 mp for obers.
The cooldown is incredibly long. I don't know if its worth a whoopping 300 manpower anymore, especially if i was actually paying extra for reinforcing.
Other than that the only other thing i really noticed was the ober lmg and recruitment costs. They are still really good, possibly the strongest infantry unit in the game. My obers got 79 kills total for two squads, i saw a shock squad had like under 20 kills

Pls take under advisement.