Tbh i'd hit the smaller points instead of the fuel, due to how crossroads is set up you have a shitload of smaller points that give you tons of resources, (Those two points+road point gives you basically what a fuel point gives with with a bunch of muni to go with it) It means you can outpace your opponent pretty quickly.
When Satchels are not useable..because only noobs will get a satchels at their tanks..why not give them axis factions too? They have no relevanz and are useless...so axis can have it...right?