Just increase cost to 200 MP and 10 fuel, or 300 MP and 5 fuel.
Edit:if Kubel got minesweeping upgrade, Sturms got Shreks, and Volks had a repair upgrade the faction would be better. Think about it: sweeper 45 muni, shrek 75 muni, repair 75 muni. Ober LMG 100 muni. |
It's a no from me. Volkswagen Armies can be fixed by making them more expensive to maintain. |
Goliath conga line |
If utility is OP, Conscripts are the most broken units ingame. |
Armor, Airborne, your choice of Pershing, EZ8, or Calliope. (Calliope better in team games). |
I think weapon drops should be cheaper, Paths come from buildings and are a little cheaper in terms of pop cap.
Paras are mostly fine but vet 3 could be looked at. P47 Run is fine. |
Panzer Command Building should have to be toggled, with 10 second cool down, whether it shoots at planes of ground targets. |
lol |
People wanted OKW resource income removed and teching changed. But most people also wanted a Volks redesign, side upgrades for nades and AA etc, and changes to the army that promote quality over quantity and aggressive combined arms.
IMO most OKW units should have been reworked:
ISGs sole purpose now is countering emplacement and other light arty. But flame nades, Stuka, and fast attacks already do this. ISGs are low risk high reward unit that encourages defensive play.
IR Halftrack is cool but kind of also a joke unit.
Flak track is nice but super niche and overlaps with Luches, and also MG34. Munitions Halftrack or Vampyr Halftrack would have been better.
PzIV shouldn't be in same building as Panther and JP4. It should be anti-infantry tank now.
Obers lmg should be pricier, gas grenade is just stupid. Sprint or zeal or Faust would be better. Vet 4 suppression= ability.
It goes on. This "redesign" is a joke.
|
OKW needs free AA because of resource penalty and crappy early game. DUH. |