

Thread: Usf Blobbers9 Mar 2016, 13:39 PM
blob vs blob although he had twice as me ![]() In: Replays |
Thread: British's Advanced Emplacement Regiment: Counter Battery7 Mar 2016, 20:36 PM
I am going to bring this topic back to the front, but please let us ignore the OP's original video and just talk about Counter Barrage. u right man,wish they would be mature and logical like u but.......anyway the key is in relic hands ![]() In: COH2 Balance |
Thread: had problems to kill emplacment and counter battery add it 6 Mar 2016, 08:31 AM
Its pretty damn hard to go up against counter battery. What gives?! Its like they wanted this newly released ($3.99) commander to be better than the rest! +1 In: COH2 Balance |
Thread: OKW Commanders4 Mar 2016, 21:12 PM
i like the breaktrough too, but i never get the fussilier over vet 2, they die so easy. Every Inf Unit else (expect pios) are very often between vet 3-5 but never the fussiliers, these fuc.kers just love to die imo fussiliers more than volks and engneers,6squad good enough to survive,although u can move and attack with g43 but just keep them in cover .they are the best infantries for okw: 1)6squad never wipout easilly 2)better reinforce speed than ober or pio or falsh... as u know okw should be more agressive so need reinforce speed 3)they have nade vs tank the necessary ability 4)good fighter vs alies infantry In: OKW Strategies |
Thread: British's Advanced Emplacement Regiment: Counter Battery4 Mar 2016, 21:01 PM
none of my business but idiots -trash players,polite enough to call ukf players? In: COH2 Balance |
Thread: had problems to kill emplacment and counter battery add it 4 Mar 2016, 20:42 PM
omg,my post was about counter battry and no one notice. isg vs bofor +combo mortar pit yeah? and no counter battery no vickers u can easilly close that city and party ![]() nono guys...as i said we have some ways to deal with it,but how much time u need? atlast all can destroy those toys but when? how about map controlling and resource they lost? every moderate players can make these stuff and controling the map till commet and cromwel come. the other hand bofor damage and attack speed is funny . In: COH2 Balance |
Thread: had problems to kill emplacment and counter battery add it 4 Mar 2016, 15:20 PM
indeed but howmuch time they need to deal? In: COH2 Balance |
Thread: British's Advanced Emplacement Regiment: Counter Battery4 Mar 2016, 13:56 PM
Basically the Advanced Emplacement doctrine hardcounters trash players. i donno why that moderator didnt remove this impolite child and some others like him.... Be polite kity In: COH2 Balance |
Thread: Sim City4 Mar 2016, 13:37 PM
On Crossing that coounter batt reaches into the base sector or the sector next to your base which makes indirect instantly useless. Hard enough to avoid a single mortar pit on this map, but without indirect counters you lack tools to hurt a fully grown sim city. +1 In: COH2 Balance |
Thread: had problems to kill emplacment and counter battery add it 4 Mar 2016, 10:50 AM
As ost i use spottings scope in 2 vs 2, to good effect.... mmmm yeah,may work,and some thing else actions u can do vs it ,but some stuff disturb this game In: COH2 Balance |
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