
Profile of Tobis
General Information
Broadcast: https://www.twitch.tv/tobiscoh
Steam: 76561198002068856
Nationality:
United States
Broadcast: https://www.twitch.tv/tobiscoh
Steam: 76561198002068856
Nationality:

Signature
Tobis "Complete Throw"
Someone asked what my avatar was from... I really don't know.
Defeated Paula and knocked him out of 2v2 Anniversary Cup
Someone asked what my avatar was from... I really don't know.
Defeated Paula and knocked him out of 2v2 Anniversary Cup

Post History of Tobis
Thread: Units escaping certain death with only %1 health left25 May 2016, 23:06 PM
What's the difference in having the death crit at 0% compared to at 5%? That just arbitrarily lowers the health of all tanks by 5%. In: COH2 Gameplay |
Thread: What makes Bofors unpleasant to fight?25 May 2016, 15:25 PM
It synergizes too well with the mortar pit. Add a mortar pit tech to t2 so you choose between Mortar or Bofors. Make AEC techless but increase price a little. The problem now is they counter each others counter when used together for fairly cheap, and make them practically unstoppable until the late game when real counters like tanks or arty come out. By then they have already paid for themselves. Would make fighting them less frustrating with clear counters, and increase strategic decision making on the Brits part. Will still be stronk and worth getting, but you will think about what you want more. In: COH2 Balance |
Thread: SU76 Blobbing, trolling24 May 2016, 16:28 PM
Sturmtiger ![]() More realistically any infantry AT will work on a map that you can bait and flank them on. If you can't flank them then get tank destroyers and 1v1 them. |
Thread: Petition to revert crushing change23 May 2016, 14:00 PM
Was clearly refering to the risk factor in pushing infantry, which is what your post is about.
Of course that is wrong. You realize tanks can outrange Panzerschrecks, right? If you are kiting and get hit with the Schreck you can just back out. If you get up close to push and crush it will take all of your micro focused on moving one tank while there is a whole map to focus on. There is also being at point blank which all but guarantees the shots will connect, the fact that you could mess up and have the infantry still shoot at you, the chance of running into a mine, snare, or other AT by pushing deeper, and being within the firing range of the AT for longer is obviously more dangerous. Your comparison is ridiculous, that's why I thought you didn't need me to explain to you why it was wrong. In: COH2 Balance |
Thread: Petition to revert crushing change23 May 2016, 02:43 AM
Right here I provided my argument, the post before that you didn't understand.
And here: The thing that's nice about crushing is that it is an incredibly predictable way to deal with infantry, and has clear counters. You don't want to go buffing tank guns to deal with infantry better because that just adds more rng wipe potential. When a tank goes for a crush you can see how it is going to go, and you can decide whether to retreat or try to stay in and fight the tank. Getting up to point blank range make the tank very vulnerable to snares or AT infantry. I've made my point abundantly clear throughout this thread, you just want to ignore it. In: COH2 Balance |
Thread: Petition to revert crushing change22 May 2016, 21:12 PM
And I'm saying that is completely wrong. In: COH2 Balance |
Thread: Petition to revert crushing change22 May 2016, 17:32 PM
Don't blob up then and spread your units out. Problem solved. Why should one squad of infantry completely negate vehicle play? If you have multiple AT units spread out and if they try to crush they will lose the tank. In: COH2 Balance |
Thread: Possible solution to the mortar pit problem.22 May 2016, 14:10 PM
You still have the bofors barrage too. It's a trade off you make, like going LT tier for USF gives you no indirect fire. In: COH2 Gameplay |
Thread: Petition to revert crushing change21 May 2016, 16:08 PM
Good, fuck blobs. Space out your infantry or retreat. In: COH2 Balance |
Thread: Petition to revert crushing change21 May 2016, 15:44 PM
Why the hell are you talking about vCoH? In: COH2 Balance |
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Latest replays uploaded by Tobis
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