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Email:
nqevnapubat6(sqh)tznvy.pbz
Register Time: 29 May 2014, 11:03 AM
Last Visit Time: 10 Jul 2024, 23:48 PM
Broadcast: https://www.twitch.tv/Steel41
Steam: 76561198075800034
Residence: Malaysia
Nationality: Malaysia
Timezone: Asia/Kuala_Lumpur
Game Name: steel
that entire doctrine is useless., assault engineers have no value besides demo charges. but once you reveal your assault engineer its obvious that you'll be building those because why else would you bring an assault engineer?
the tanks you get with it are not really that good, especially consdering you can get the jackson or sherman for cheaper/faster. The sherman bulldozer abilities feel interesting, if it could also know down buildings and hedgrows it could be a really cool unit- but they left that out. instead youre supposed to like decrew it and buy SMGs or something.
It's my favourite USF doctrine now. Got to top 300 in 2v2AT with just Armour Company. Trust me, it's quite good. I think it is what a doctrine should be; one that supplements your forces instead of becoming your force.
I was impressed when i saw there is not any perv reply, or mods do their job i dont know.
But what i want to say is you shouldnot wear makeup,its hide your beautiful face.
Just tested a Hull Down a little using cheatcommands mod.
You can't use Hull Down on a light vehicle, which is a damn shame. So no hull-down for 222s, 251s, or Panzerwerfers for reduced reload.
Panthers with Hull Down lost to an IS2 3 out of 3 times, both at ~30 range. That doesn't include circling, or simply closing the gap on the immobile panther to increase penetration, and conversely doesn't include the fact that the panther has 60+ range in hull down. Naturally, armor battles are very RNG dependant, so take this one with a grain of salt.
Hull Down takes 16 seconds, which is fairly long. This would be acceptable if you could have multiple units carry it out to make it faster, but only one unit at a time can conduct Hull Down.
You can't Hull Down your ally's tank. So no King Tigers or OKW Panthers.
Hull Down Tiger Ace or vet 3 Stug have a pretty hilarious rate of fire. But you can't hull down your ally as mentioned nor would you want to fix down a turretless vehicle.
In conclusion: I don't think it's a very good ability.
Did you thought of the same thing as me last time? Hulling down flame halftrack for the increased range.