
Profile of steel
General Information
Email: nqevnapubat6(dpz)tznvy.pbz
Register Time: 29 May 2014, 11:03 AM
Last Visit Time: 10 Jul 2024, 23:48 PM
Broadcast: https://www.twitch.tv/Steel41
Steam: 76561198075800034
Residence:
Malaysia
Nationality:
Malaysia
Timezone: Asia/Kuala_Lumpur
Game Name: steel
Email: nqevnapubat6(dpz)tznvy.pbz
Register Time: 29 May 2014, 11:03 AM
Last Visit Time: 10 Jul 2024, 23:48 PM
Broadcast: https://www.twitch.tv/Steel41
Steam: 76561198075800034
Residence:
MalaysiaNationality:
MalaysiaTimezone: Asia/Kuala_Lumpur
Game Name: steel
Signature
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Post History of steel
Thread: Win #21 Aug 2015, 01:20 AM
For tofu. ![]() In: Replays |
Thread: Why no countdown for rifle nades?1 Aug 2015, 00:44 AM
Space just moves to the latest event (new unit arrives, combat, etc) happening. You still have to move the squad manually from the grenade if it's coming your way. I can say that it's not so much micro to move the squad from the grenade since I do it all the time. Practise reacting to nades flying your way and it shouldn't hurt you anymore. In: COH2 Balance |
Thread: tofu :- Pheenyx;USFMain86;Steel;rush;Fearless Stalker;tanju31 Jul 2015, 10:58 AM
gg.This replay told me a lots about you.Thanks for the tips. So I should give up a little of map control if there is an early vehicle? I'll try to keep this in mind for my next game. Another replay will probably be coming soon. ![]() In: Mentoring |
Thread: tofu :- Pheenyx;USFMain86;Steel;rush;Fearless Stalker;tanju31 Jul 2015, 06:31 AM
Here you go, tofu. Not the best match I've played but I think it will do. ![]() In: Mentoring |
Thread: Loss #131 Jul 2015, 06:24 AM
For tofu. ![]() In: Replays |
Thread: tofu :- Pheenyx;USFMain86;Steel;rush;Fearless Stalker;tanju30 Jul 2015, 14:00 PM
1)Your steam ID: http://steamcommunity.com/profiles/76561198075800034/ 2)Your history of RTS/FPS games: Used to be a hardcore CS:GO player competitive with high rank. Into fairly realistic games like Red Orchestra 2 but prefer strategy (RTS/TBS/Grand Strategy) games these days. 3)Your level of touch typing: Between A-B. Just like Pheenyx, competent with alphabets, not so great with numbers. 4)An average amount of play time per week: 5-7 hours per week. 5)Your factions and play mode: Wehr and USF though I would definitely like to learn to play with the other 2. 1v1 and 2v2 with the occasional 3v3 with my brothers. 6)Your problems in game if you know that: Transitioning to a different stage of the game and reacting to opponent's play. 7)Your goal to this program: Top 100. In: Mentoring |
Thread: Increased Damage for Deflections30 Jul 2015, 13:36 PM
COH 1 deflections did 50% of the intended damage, and if they would add this to COH 2, we would see walls of Soviet 45mm AT guns shooting everything down with their 40dmg on deflected shotsM-42 blobs defeating KT. ![]() In: COH2 Balance |
Thread: Mentor Program 2015 - Mentee Sign-Ups30 Jul 2015, 01:21 AM
I'm late but I'm gonna apply anyway Steam Profile: http://steamcommunity.com/profiles/76561198075800034/ Your current (or approximate) 1v1 skill levels in the 4 Armies below, in which you want to be mentored (place N/A, against the name of an army in which you are not interested): Ostheer: 5/10 OKW: 3/10 USF: 5/10 Soviets: 4/10 Your native language: English Proficiency in speaking English: Good/Native Your Timezone in GMT:GMT +8 Do You Have a Mic?: yes but not able to use it all the time Allied or Axis, or Both?: Both Any Other Request: - In: Mentoring |
Thread: T34-85s28 Jul 2015, 07:50 AM
I think making a global upgrade to 85mm gun would be better. Just my personal opinion. In: Strategy Desk |
Thread: USF - Worst faction in COH History27 Jul 2015, 07:15 AM
Ratchet, Alex, I hope you 2 are done with derailing this thread because mods might just close it if it continues. ![]() Back on topic before I lock it myself. In: COH2 Balance |
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Latest replays uploaded by steel
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