I will literally sneak out of work right now to play this game.
I can wait until you get home Romeo, no big rush. It's not like the game is going anywhere.
Posts: 432
Thread: My First American Game22 Oct 2014, 21:19 PM
I will literally sneak out of work right now to play this game. I can wait until you get home Romeo, no big rush. It's not like the game is going anywhere. In: Replays |
Thread: My First American Game22 Oct 2014, 21:11 PM
Yep. Lets do this. Guarantee we'll smash you in 15-20 minutes with "underpowered" Axis against "OP" Allies. That's funny, you think I'm saying Allies are OP? No I think very specific units overperform. Rifleblobs, Shocktroopers, ISU-152's, Snipers, things like that. Edit: Let me get a few things done and I'll take that challenge. Romeo and I as a team eh? In: Replays |
Thread: Quality or Quantity tanks22 Oct 2014, 20:25 PM
I think many that play as Americans or Russians don't quite understand the strength in quantity and how it allows for more options overall. The biggest problem I have ever faced as Germans is never having enough units on the field to counter any large blobbed action. There always seems to be so many more shocks/rifleblobs and so many more jacksons/shermans that it seems near impossible to take such overwhelming odds head on. You gotta bait them into losing half their force on an assault, blunting themselves against your defenses. In: Strategy Desk |
Thread: My First American Game22 Oct 2014, 20:18 PM
What does a random 4v4 prove about balance? It still doesn't give you any basis to talk about Allied balance in the slightest. It proves that any jackass with absolutely zero experience can pick it up and wreck face, win again against the "unbeatable Germans". Now begone troll! In: Replays |
Thread: My First American Game22 Oct 2014, 20:11 PM
I fail to see how this has any bearing on how easy it is to play a faction, given the fact that three of the players on the opposing team have a combined total of 20 games, and two of of your own team have very few games between them. One of the players there was definitely a veteran with at least one prestige and some change. Still I'll admit to it, it felt a bit like seal clubbing. Doesn't mean that for a first time go at Americans that it wasn't easy enough to completely wreck face. I may as well have been as noob as any of them with zero experience in the tech structure of the American faction I had to play it completely by ear. In: Replays |
Thread: Open Beta Changelog22 Oct 2014, 06:20 AM
Amazing job relic. Very spot on changes. http://i.imgur.com/dhJVgQW.jpg Posted earlier. In: COH2 Balance |
Thread: Does anyone have hope?22 Oct 2014, 05:36 AM
Sierra, quit with the unending negativity. These notes are looking very very good. Good for whom exactly? If you're an Allied fanboy or an Allied player, I'm sure they look great indeed. If you're an Axis player, this are detrimental. Also I'm not fucking LolCake >_< Seriously, is it possible that someone just disagrees with the entire Pro-Ally movement that PQ is taking this game towards? Axis just have been getting reamed by the Nerf Bat every time an Allied player cries. In: COH2 Balance |
Thread: Does anyone have hope?22 Oct 2014, 01:41 AM
Patch notes guarantee the end is nigh! In: COH2 Balance |
Thread: Read patch - Uninstall time22 Oct 2014, 00:11 AM
Most people here are a bit slow, they apparently cannot fathom or comprehend what these changes in unit statistics will bring. Or maybe they just don't care. In any case the patch doesn't need to be played to know what the consequences will be and they look very grim for any German player, Ostheer and OKW will both suffer exponentially for this patch. In: COH2 Balance |
Thread: Open Beta Changelog21 Oct 2014, 23:30 PM
Way to add a fuel cost on OKW's only non-doctrinal suppression platform Relic. Why don't we just cater to whiners fully, call it "Company of Allies". Now every OKW player is going to be pigeon holed into playing Luftwaffe Ground Forces and Fortifications just to have a suppression platform to hold back the Americunt rifleblobs and Sovieshit Shockblobs. In: COH2 Balance |
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