I have to say the "fortress" like cover that buildings provide combined with the new easily spamable DLC German units (Ostrupen and Assgrens I'm looking at you) has really made some maps unplayable.
This isn't as much of a problem with the maps with less building presence, where you can use Maxim's etc to deal with the spam, but on any of the maps with a dense building presence you're forced into a weak T1 opening, leaving yourself vulnerable to the fast P4 given the only real solution for the Soviet player if a flamer M3, and even then one gren squad mixed in with spam is able to nullify that if not well micro'd.
Thoughts?
Building Mechanics & Spamable Units
14 Oct 2013, 17:08 PM
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