Was just wondering because I play the English version of the game. Does the game automatically translate the texts in mods, too?
I know this sounds like a stupid question, but I really would like to know...
Is there auto-translation for mods?
23 Feb 2018, 18:33 PM
#1

Posts: 64
23 Feb 2018, 20:41 PM
#2


Posts: 317
Hello DoggieBalloon,
no, it is not auto-translation you need to do it your self.
Regards,
RagnarTheGamer
no, it is not auto-translation you need to do it your self.
Regards,
RagnarTheGamer
28 Feb 2018, 14:16 PM
#3

Posts: 64
Hello DoggieBalloon,
no, it is not auto-translation you need to do it your self.
Regards,
RagnarTheGamer
Hi Ragnar,
How do I translate my mods for other languages?
Regards,
DoggieBalloon
28 Feb 2018, 18:53 PM
#4


Posts: 317
Hello again DoggieBalloon,
what you can do is create a new mod and change your text like that, but the easier way is to create a new folder inside the folder called "locale" located in your mod folder, in your new folder you would create a text file with a name like english, russian, german, etc. just keep in mind that what you have in default text file(english) has to match your new file so line 1 in english has to match line 1 in your new file if it dosent match your new translation text would be messed up in game.
Regards,
RagnarTheGamer
what you can do is create a new mod and change your text like that, but the easier way is to create a new folder inside the folder called "locale" located in your mod folder, in your new folder you would create a text file with a name like english, russian, german, etc. just keep in mind that what you have in default text file(english) has to match your new file so line 1 in english has to match line 1 in your new file if it dosent match your new translation text would be messed up in game.
Regards,
RagnarTheGamer
3 Mar 2018, 03:06 AM
#5

Posts: 64
Hello again DoggieBalloon,
what you can do is create a new mod and change your text like that, but the easier way is to create a new folder inside the folder called "locale" located in your mod folder, in your new folder you would create a text file with a name like english, russian, german, etc. just keep in mind that what you have in default text file(english) has to match your new file so line 1 in english has to match line 1 in your new file if it dosent match your new translation text would be messed up in game.
Regards,
RagnarTheGamer
Hello Regnar,
Thanks for the help on this

3 Mar 2018, 07:57 AM
#6


Posts: 317
Hello Regnar,
Thanks for the help on thisI just have another question. If my mod only has Locale for English, then will this mean that all Languages for CoH 2 will use the mod's English texts while playing the mod?
Yes
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