Random unit(s) from commander ability
2 Dec 2017, 23:15 PM
#1

Posts: 87
Is it possible to create commander ability that would call in random squad/vehicle? Or something like Off-man Combat Group ability from vCoH?
2 Dec 2017, 23:45 PM
#2

Posts: 42
Yeah it's very do-able, we have it for the Wikinger mod for various factions.
there's an action called "random actions" from there it can be used to create a number of actions and you weight them as a percentage. Each time it is activated it is a new dice roll, it doesn't get affected by what the previous use of it resulted in.
there's an action called "random actions" from there it can be used to create a number of actions and you weight them as a percentage. Each time it is activated it is a new dice roll, it doesn't get affected by what the previous use of it resulted in.
3 Dec 2017, 04:01 AM
#3

Posts: 284 | Subs: 1
Even in live the have RNG Ostruppen call in with random LMG upgrade and recon support airborne with RNG random upgrade so why not ?
3 Dec 2017, 20:33 PM
#4


Posts: 327
The reinforcement action has a random function built in. Add any possible squads you want it to spawn into the table, decrease the total points, and enable random.
5 Mar 2018, 17:55 PM
#5

Posts: 87
I came back to it but still can't get it done, the ability "works" in game but no squad is called in. Can anyone show the screenshot of action_list category from ability with random squads that actually works?
6 Mar 2018, 12:28 PM
#6


Posts: 245
It is not a big deal:
Star target action --> random action --> action 1: (reinforcement action 1)
--> action 2: (reinforcement action 2)
Use a targeted action ability and that is.

Star target action --> random action --> action 1: (reinforcement action 1)
--> action 2: (reinforcement action 2)
Use a targeted action ability and that is.

7 Mar 2018, 09:35 AM
#7

Posts: 87
Thanks, it works now!
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