Hi guys. I have a Fighting Position that's acting a bit weirdly. Whenever I garrison units into the Fighting Position, they won't fire back (auto-attack) enemies clearly in range unless they come super close.
I've checked -
Weapon range of units.
Which should be correct. However, they will follow issued attack commands (right-click, Attack Move). May someone please help me?
Garrisoned units not firing back (auto-attack).
31 Mar 2017, 11:56 AM
#1
Posts: 139
31 Mar 2017, 12:06 PM
#2
Posts: 139
Nevermind, I found out what's preventing the units from auto-attacking.
Under hold_ext of an ebps, there's an option called "use_building_target_scan_radius". I turned it to FALSE and now the units auto-attack on their own on their weapon range.
If anyone else has this issue, this might work for you.
Under hold_ext of an ebps, there's an option called "use_building_target_scan_radius". I turned it to FALSE and now the units auto-attack on their own on their weapon range.
If anyone else has this issue, this might work for you.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
48 | |||||
23 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.968562.633+23
- 2.555227.710+11
- 3.28943.870+3
- 4.275110.714+13
- 5.249134.650+2
- 6.259143.644+3
- 7.249150.624+10
- 8.19265.747+5
- 9.14138.788+16
- 10.18878.707+2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
736
Board Info
484 users are online:
484 guests
0 post in the last 24h
37 posts in the last week
146 posts in the last month
37 posts in the last week
146 posts in the last month
Registered members: 44948
Welcome our newest member, Sperow
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Sperow
Most online: 2043 users on 29 Oct 2023, 01:04 AM